Beginner FriendlyFoundryNFT
100 EXP
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Submission Details
Severity: low
Invalid

Unused Internal Function `_isActivePlayer()`

Vulnerability Details

The contract contains an internal function named _isActivePlayer(). This function is designed to check if the message sender (msg.sender) is an active player in the raffle. Despite being defined, this function is not called anywhere within the contract.

function _isActivePlayer() internal view returns (bool) {
for (uint256 i = 0; i < players.length; i++) {
if (players[i] == msg.sender) {
return true;
}
}
return false;
}

Impact

While this unused function does not directly introduce a security vulnerability, it represents dead code within the contract. This leads to several issues:

  1. Increased Gas Cost and Contract Size: Including unused code increases the contract's deployment and execution cost unnecessarily.

  2. Maintenance and Readability Issues: The presence of unused functions can cause confusion for developers and auditors who may spend time analyzing or maintaining code that has no impact on the contract's functionality.

  3. Potential for Future Errors: If future modifications or extensions to the contract are made without proper understanding, this function could be incorrectly utilized, leading to unintended behaviors.

Recommendations

  • Removal of Unused Function: It is advisable to remove the _isActivePlayer() function from the contract to reduce gas costs, enhance clarity, and avoid potential future misuse.

  • Change to External Function: If the _isActivePlayer() function is intended to be used externally, it should be made external and documented accordingly.

Updates

Lead Judging Commences

Hamiltonite Lead Judge about 2 years ago
Submission Judgement Published
Invalidated
Reason: Non-acceptable severity

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