_isActivePlayer
internal visibility restricts it's functionality as described by the NATSPEC
_isActivePlayer
is meant to return true if the msg.sender is an active player
according to NATSPEC but it's visibility is internal
which means it can be called only by the contract and all the contracts that inherit from it. The _isActivePlayer
function is never called internally.
_isActivePlayer
can't be used as intended.
Manual review
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