The typecast in question is from int256 to uint256, which is potentially problematic because it assumes that the int256 value is always non-negative. If totalRESDLSupplyChange were negative, casting it directly to uint256 would result in an incorrect, very large positive number due to how two's complement arithmetic works in Solidity.
if (totalRESDLSupplyChange > 0) {
reSDLSupplyByChain[sourceChainSelector] += uint256(totalRESDLSupplyChange);
} else if (totalRESDLSupplyChange < 0) {
reSDLSupplyByChain[sourceChainSelector] -= uint256(-1 * totalRESDLSupplyChange);
}
```
To address this, the code should be refactored to avoid direct casting of a potentially negative int256 to uint256. Instead, the code should handle the negative case explicitly, ensuring that the conversion to uint256 only occurs for a positive value.
```
if (totalRESDLSupplyChange > 0) {
reSDLSupplyByChain[sourceChainSelector] += uint256(totalRESDLSupplyChange);
} else if (totalRESDLSupplyChange < 0) {
uint256 positiveChange = uint256(-totalRESDLSupplyChange);
if (reSDLSupplyByChain[sourceChainSelector] < positiveChange) {
revert("SupplyChangeUnderflow");
}
reSDLSupplyByChain[sourceChainSelector] -= positiveChange;
}
```
This change ensures that the negative int256 value is first made positive before casting to uint256, and it also checks explicitly for underflow when subtracting from reSDLSupplyByChain.