In the README.md file the arithmetic said to be implemented is a base skill of 50 is applied to all rappers in battle, and this is modified by the properties the rapper holds.
WeakKnees - False = +5
HeavyArms - False = +5
SpaghettiSweater - False = +5
CalmAndReady - True = +10
Whereas the Logic in RapBattle.sol is a base skill of 65 that decrements on true
WeakKness - True = -5
HeavyArms - True = -5
SpaghettiSweater - True = -5
CalmAndReady - True = +10
Different arithmetic in the README.md file and the logic implemented RapBattle::getRapperSkill(uint256 _tokenId). README.md base is 50, where as RapBattle.sol is 65.
change logic to follow README.md or update readme to follow logic.
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