The totalPrize variable within the RapBattle::_battle function is declared and calculated but never used in any meaningful way. This variable is intended to represent the sum of the defenderBet and the challenger's _credBet.
The variable totalPrize is initialized in RapBattle::_battle function but is never used.
First the totalPrize is assigned to be the sum of the defenderBet and _credBet. Then the variable is set to 0. That is not necessary, because the variable is local and after the execution of the _battle function, the value of the totalPrize variable will be cleared.
The presence of an unused variable contributes to code redundancy and can lead to confusion for anyone reviewing or maintaining the code.
Also, although minimal, the assignment and manipulation of an unused variable consume gas, leading to a slight inefficiency in contract execution.
Manual Review
Since totalPrize is not used to affect the contract's state or the outcome of the battle, it should be removed from the _battle function to clean up the code.
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