Players making a single correct prediction are unfairly denied rewards.
function test_singlePredictionCannotGetReward() public {
address player1 = makeAddr("player1");
address player2 = makeAddr("player2");
vm.startPrank(player1);
vm.deal(player1, 1 ether);
vm.deal(player2, 1 ether);
vm.deal(address(thePredicter), 10 ether);
thePredicter.makePrediction{value: 0.0001 ether}(
0,
ScoreBoard.Result.First
);
thePredicter.makePrediction{value: 0.0001 ether}(
1,
ScoreBoard.Result.First
);
vm.stopPrank();
vm.startPrank(player2);
thePredicter.makePrediction{value: 0.0001 ether}(
0,
ScoreBoard.Result.First
);
vm.stopPrank();
vm.startPrank(organizer);
scoreBoard.setResult(0, ScoreBoard.Result.First);
scoreBoard.setResult(1, ScoreBoard.Result.First);
scoreBoard.setResult(2, ScoreBoard.Result.First);
scoreBoard.setResult(3, ScoreBoard.Result.First);
scoreBoard.setResult(4, ScoreBoard.Result.First);
scoreBoard.setResult(5, ScoreBoard.Result.First);
scoreBoard.setResult(6, ScoreBoard.Result.First);
scoreBoard.setResult(7, ScoreBoard.Result.First);
scoreBoard.setResult(8, ScoreBoard.Result.First);
vm.stopPrank();
vm.prank(player1);
thePredicter.withdraw();
vm.startPrank(player2);
vm.expectRevert(abi.encodeWithSelector(ThePredicter__NotEligibleForWithdraw.selector));
thePredicter.withdraw();
}
To fix this problem, we need to change the condition to allow players who have made at least one prediction to be eligible for a reward.
function isEligibleForReward(address player) public view returns (bool) {
return
results[NUM_MATCHES - 1] != Result.Pending &&
- playersPredictions[player].predictionsCount > 1;
+ playersPredictions[player].predictionsCount >= 1;
}