There is no check in register() that stops Approved or Canceled players from re-registering again.
The method register() checks if the player status is not Pending then it sets it's status as Pending. An Approved or Canceled players can register themselves again if they want.
If a player is Approved twice by mistake, it'll create a duplicate entry in player[]
VS Code
Revert the transaction if the player status is not Unknown\
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