Beginner FriendlyFoundry
100 EXP
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Submission Details
Severity: high
Valid

Player can make predictions then cancel registration and still take part in rewards distribution

Summary

Player can make predictions then cancel registration and still take part in rewards distribution

Vulnerability Details

Player can make all predictions and then unregister before tournament starts and still be able to claim rewards.

Example test

function test_takePartInRewardsDistributionForFree() public{
address stranger2 = makeAddr("stranger2");
address stranger3 = makeAddr("stranger3");
vm.startPrank(stranger);
vm.deal(stranger, 1 ether);
thePredicter.register{value: 0.04 ether}();
vm.stopPrank();
vm.startPrank(stranger2);
vm.deal(stranger2, 1 ether);
thePredicter.register{value: 0.04 ether}();
vm.stopPrank();
vm.startPrank(stranger3);
vm.deal(stranger3, 1 ether);
thePredicter.register{value: 0.04 ether}();
vm.stopPrank();
vm.startPrank(stranger);
thePredicter.makePrediction{value: 0.0001 ether}(
1,
ScoreBoard.Result.Draw
);
thePredicter.makePrediction{value: 0.0001 ether}(
2,
ScoreBoard.Result.Draw
);
thePredicter.makePrediction{value: 0.0001 ether}(
3,
ScoreBoard.Result.Draw
);
thePredicter.cancelRegistration();
vm.stopPrank();
vm.startPrank(organizer);
thePredicter.approvePlayer(stranger);
thePredicter.approvePlayer(stranger2);
thePredicter.approvePlayer(stranger3);
vm.stopPrank();
vm.startPrank(stranger2);
thePredicter.makePrediction{value: 0.0001 ether}(
1,
ScoreBoard.Result.Draw
);
thePredicter.makePrediction{value: 0.0001 ether}(
2,
ScoreBoard.Result.First
);
thePredicter.makePrediction{value: 0.0001 ether}(
3,
ScoreBoard.Result.First
);
vm.stopPrank();
vm.startPrank(stranger3);
thePredicter.makePrediction{value: 0.0001 ether}(
1,
ScoreBoard.Result.First
);
thePredicter.makePrediction{value: 0.0001 ether}(
2,
ScoreBoard.Result.First
);
thePredicter.makePrediction{value: 0.0001 ether}(
3,
ScoreBoard.Result.First
);
vm.stopPrank();
vm.startPrank(organizer);
scoreBoard.setResult(0, ScoreBoard.Result.First);
scoreBoard.setResult(1, ScoreBoard.Result.First);
scoreBoard.setResult(2, ScoreBoard.Result.First);
scoreBoard.setResult(3, ScoreBoard.Result.First);
scoreBoard.setResult(4, ScoreBoard.Result.First);
scoreBoard.setResult(5, ScoreBoard.Result.First);
scoreBoard.setResult(6, ScoreBoard.Result.First);
scoreBoard.setResult(7, ScoreBoard.Result.First);
scoreBoard.setResult(8, ScoreBoard.Result.First);
vm.stopPrank();
vm.startPrank(organizer);
thePredicter.withdrawPredictionFees();
vm.stopPrank();
assertEq(stranger.balance, 0.9597 ether);
}

In this test player named 'stranger' makes his 3 wrong predictions and then cancel his registration before organizer approves him. His balance after this operations should be 0.9597 ether but this test will fail. He took part in rewards distribution for free and deacreased rewards for other players.

As the root cause of this is probably other issue - missing PlayerStatus check in makePrediction, we should consider allowing predictions only AFTER registration ends and also cancel registration only BEFORE registration ends

Impact

High, player can take part in rewards distribution much cheaper than others

Tools Used

Manual review

Recommendations

Allow predictions only after registration ends

function makePrediction(
uint256 matchNumber,
ScoreBoard.Result prediction
) public payable {
if (msg.value != predictionFee) {
revert ThePredicter__IncorrectPredictionFee();
}
+ if (block.timestamp < START_TIME - 14400) {
+ revert ThePredicter__PredictionsNotAllowedYet();
+ }
if (block.timestamp > START_TIME + matchNumber * 68400 - 68400) {
revert ThePredicter__PredictionsAreClosed();
}
scoreBoard.confirmPredictionPayment(msg.sender, matchNumber);
scoreBoard.setPrediction(msg.sender, matchNumber, prediction);
}

Forbid cancel registration after registration end

function cancelRegistration() public {
+ if (playersStatus[msg.sender] == Status.Pending) && (block.timestamp < START_TIME - 14400){
- if (playersStatus[msg.sender] == Status.Pending) {
(bool success, ) = msg.sender.call{value: entranceFee}("");
require(success, "Failed to withdraw");
playersStatus[msg.sender] = Status.Canceled;
return;
}
revert ThePredicter__NotEligibleForWithdraw();
}
Updates

Lead Judging Commences

NightHawK Lead Judge over 1 year ago
Submission Judgement Published
Validated
Assigned finding tags:

makePrediction lacks access control

makePrediction has no access controls and any unapproved user can make predictions causing an incorrect calculation and distribution of rewards.

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