User will be able to predict the randomValue used to determine the type of the box, this can lead to an user always winning the high awarding box which in turn throws the concept of game out of box. A non predictable randomness generator should be used.
An user will always win the highest awarded box which defies the basic logic behind the mystery box contract logic.
=> foundry
=> manual review
Change the method used to determine the randomValue use an unpredictable randomness generator.
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