This report was generated by a manual review of the smart contract code. It highlights potential security vulnerabilities, optimizations, and other issues to improve the overall robustness of the code. This review is not a substitute for a formal security audit or extensive testing.
Key | Value |
---|---|
.sol Files |
1 |
Total nSLOC | 140 |
Category | No. of Issues |
---|---|
High | 2 |
Medium | 2 |
Low | 5 |
The contract uses block.timestamp
, msg.sender
, and block.prevrandao
for randomness in the drawCard
function. These values are predictable and manipulable by miners, leading to potential exploits.
An attacker or miner could manipulate the randomness to favor specific outcomes, undermining the fairness of the game.
Use a more secure source of randomness, such as Chainlink VRF, which is verifiable and tamper-proof.
Affected Code:
The endGame
function pays out 2 ether
if the player wins. There is no restriction preventing malicious actors from calling this function directly and exploiting the contract.
An attacker could exploit the contract to drain funds if they manipulate game conditions.
Implement stricter access control using modifiers to ensure that only valid game participants can trigger payouts.
block.prevrandao
DependencyThe contract relies on block.prevrandao
for randomness, which miners can influence to manipulate outcomes.
This dependency reduces the randomness quality, allowing miners to exploit the game logic.
Use an external randomness provider like Chainlink VRF instead of on-chain randomness.
endGame
The endGame
function performs an external Ether transfer (payable(player).transfer(2 ether)
) before clearing the state.
This may expose the contract to reentrancy attacks, allowing malicious contracts to repeatedly call endGame
and drain funds.
Perform state changes before external calls, or use the checks-effects-interactions pattern to mitigate reentrancy risks.
The contract uses pragma solidity ^0.8.13;
. Using a wide version range increases the risk of unintended behavior due to compiler changes.
Specify a fixed compiler version for consistency and to avoid unintended bugs.
endGame
The endGame
function deletes mappings for players' cards and the deck. This process could be optimized.
Use delete playersDeck[player]
and delete dealersDeck[player]
instead of accessing individual arrays.
external
ModifierSeveral public functions, such as startGame
, are never called internally. The external
modifier could save gas.
Use the external
modifier for functions that are not invoked within the contract.
The events (PlayerLostTheGame
, PlayerWonTheGame
, etc.) do not include indexed fields, making it harder for off-chain tools to filter events.
Add indexed parameters to events, such as address indexed player
.
The contract hardcodes Ether values (e.g., 1 ether
, 2 ether
).
Define constants for these values for better readability and maintainability.
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