When deploying TwentyOne
contract remember to provide the initial capital to it.
There is a chance that the TwentyOne
contract will lose the first time (even several times at the beginning). Therefore, there must be ether in the contract that allows players to withdraw their winnings.
Failure to provide ETH to the contract may result in the contract functioning incorrectly, namely:
A player who wins will never be able to get his winnings back
Other players who win after the first player can win
Manual review. Below is an example of one scenario of how a contract might go wrong. The first player wins without any winnings, the second player wins and can withdraw his winnings
Provide some initial aether during deployment. I assume you may be aware of this, but testing suggests otherwise.
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