The increase function in the veRAACToken contract contains an issue where the lock amount is incorrectly calculated during voting power updates. Specifically, the function adds the amount parameter twice: once in _lockState.increaseLock and again in the voting power calculation. This redundancy leads to incorrect voting power calculations, potentially allowing users to gain more voting power than intended.
The issue arises in the increase function, where the lock amount is updated in _lockState.increaseLock and then incorrectly used in the voting power calculation.
_lockState.increaseLock:
This function increases the lock amount by additionalAmount and updates the lock.amount and state.totalLocked values.
After this call, lock.amount already includes the additionalAmount.
Voting Power Calculation:
The function retrieves the updated lock amount from _lockState.locks[msg.sender] but incorrectly adds the amount parameter again in the voting power calculation:
This results in the lock amount being counted twice, leading to incorrect voting power calculations.
The lock.amount is already updated in _lockState.increaseLock to include the amount parameter.
The voting power calculation incorrectly adds the amount parameter again, leading to double-counting.
Users may gain more voting power than intended, undermining the fairness of governance decisions.
Manual Review
The veRAACToken::increase function should use the updated lock.amount directly without adding the amount parameter again. Here's the corrected code:
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