Summary
Distribution of rewards will fail from the gauge controller side because reward tokens are not sent to the gauge.
Vulnerability Details
Following is how distribution of rewards happen from the gauge controller
function distributeRewards(
address gauge
) external override nonReentrant whenNotPaused {
if (!isGauge(gauge)) revert GaugeNotFound();
if (!gauges[gauge].isActive) revert GaugeNotActive();
uint256 reward = _calculateReward(gauge);
if (reward == 0) return;
IGauge(gauge).notifyRewardAmount(reward);
emit RewardDistributed(gauge, msg.sender, reward);
}
Note that it notifies the gauge with the reward amount but doesn't send any reward tokens to the gauge controller due to this notifyreward amount call will fail in the gauge because of insufficient reward balance
function notifyRewardAmount(uint256 amount) external override onlyController updateReward(address(0)) {
if (amount > periodState.emission) revert RewardCapExceeded();
rewardRate = notifyReward(periodState, amount, periodState.emission, getPeriodDuration());
periodState.distributed += amount;
uint256 balance = rewardToken.balanceOf(address(this));
if (rewardRate * getPeriodDuration() > balance) {
revert InsufficientRewardBalance();
}
lastUpdateTime = block.timestamp;
emit RewardNotified(amount);
}
Impact
Reward notfication call will revert
Tools Used
Manual review
Recommendations
Send reward tokens along with notify rewards call