Core Contracts

Regnum Aurum Acquisition Corp
HardhatReal World AssetsNFT
77,280 USDC
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Submission Details
Severity: low
Valid

boostState.minBoost is set to a flawed value, will cause _applyBoost() always revert

Summary

boostState.minBoost is set to a flawed value 1e18, bigger then boostState.maxBoost(25000), when _applyBoost() is called, BoostCalculator.calculateBoost() will always revert.

Vulnerability Details

When deployed, boostState.minBoost is set to 1e18, boostState.maxBoost is set to 25000, which means:

boostState.minBoost > boostState.maxBoost.

constructor(
address _rewardToken,
address _stakingToken,
address _controller,
uint256 _maxEmission,
uint256 _periodDuration
) {
rewardToken = IERC20(_rewardToken);
stakingToken = IERC20(_stakingToken);
controller = _controller;
// Initialize roles
_grantRole(DEFAULT_ADMIN_ROLE, msg.sender);
_grantRole(CONTROLLER_ROLE, _controller);
// Initialize boost parameters
boostState.maxBoost = 25000; // 2.5x
boostState.minBoost = 1e18;
...
}

getUserWeight() is a public function, in this function, _applyBoost() is called, in function _applyBoost(), BoostCalculator.calculateBoost() will be called to calculate the boost value.

function _applyBoost(address account, uint256 baseWeight) internal view virtual returns (uint256) {
if (baseWeight == 0) return 0;
IERC20 veToken = IERC20(IGaugeController(controller).veRAACToken());
uint256 veBalance = veToken.balanceOf(account);
uint256 totalVeSupply = veToken.totalSupply();
// Create BoostParameters struct from boostState
BoostCalculator.BoostParameters memory params = BoostCalculator.BoostParameters({
maxBoost: boostState.maxBoost,
minBoost: boostState.minBoost,
boostWindow: boostState.boostWindow,
totalWeight: boostState.totalWeight,
totalVotingPower: boostState.totalVotingPower,
votingPower: boostState.votingPower
});
uint256 boost = BoostCalculator.calculateBoost(
veBalance,
totalVeSupply,
params
);
return (baseWeight * boost) / 1e18;
}

in calculateBoost(), boostRange is calculated as following:

uint256 boostRange = params.maxBoost - params.minBoost;

since params.maxBoost < params.minBoost, will revert.

function calculateBoost(
uint256 veBalance,
uint256 totalVeSupply,
BoostParameters memory params
) internal pure returns (uint256) {
// Return base boost (1x = 10000 basis points) if no voting power
if (totalVeSupply == 0) {
return params.minBoost;
}
// Calculate voting power ratio with higher precision
uint256 votingPowerRatio = (veBalance * 1e18) / totalVeSupply;
// Calculate boost within min-max range
uint256 boostRange = params.maxBoost - params.minBoost;
uint256 boost = params.minBoost + ((votingPowerRatio * boostRange) / 1e18);
// Ensure boost is within bounds
if (boost < params.minBoost) {
return params.minBoost;
}
if (boost > params.maxBoost) {
return params.maxBoost;
}
return boost;
}

Impact

getUserWeight() will always revert.

Tools Used

manually reviewed

Recommendations

set boostState.minBoost to a resonable value, maybe 10000.

Updates

Lead Judging Commences

inallhonesty Lead Judge 4 months ago
Submission Judgement Published
Validated
Assigned finding tags:

boostState.minBoost is set to 1e18

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