`gameActive` can be true even though the game is over for a long time. `getGameStatus` already checks if the game is active in the correct manner.
`gameActive` should be private since it can be misleading because the `endTime` variable can be already over and `gameActive` will still be true unless the owner manually deactivates the game.
https://github.com/CodeHawks-Contests/2025-04-eggstravaganza/blob/main/src/EggHuntGame.sol#L14
gameActive being public can be deceiving as the game might be over already.
manual
set `gameActive` to private since `getGameStatus` already fixes it to check if the game is active in the proper way.
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