Description: In the EggHuntGame::searchForEgg()
function, the code already checks that gameActive
is true
. The gameActive
variable is set to true
in the EggHuntGame::startGame(uint256)
function, where startTime
is also set to block.timestamp
. This means that when gameActive
is true
, startTime
is always less than or equal to block.timestamp
.
Recommended Mitigation: Remove un-used code:
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