Description: In the EggHuntGame::searchForEgg() function, the code already checks that gameActive is true. The gameActive variable is set to true in the EggHuntGame::startGame(uint256) function, where startTime is also set to block.timestamp. This means that when gameActive is true, startTime is always less than or equal to block.timestamp.
Recommended Mitigation: Remove un-used code:
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