Currently, only playerA is allowed to cancel a game if no one has joined yet (cancelGame). If playerB joins but playerA never proceeds, playerB is left stuck with no recourse.
Poor user experience
Games can become stuck indefinitely for playerB
Frustrating for users in stalled or abandoned matches
Allow both players to cancel the game if there is no progress after a reasonable timeout (e.g., no commits within a specified period).
Protocol does not provide a way for Player B to exit a game and reclaim their stake if Player A stops participating
Protocol does not provide a way for Player B to exit a game and reclaim their stake if Player A stops participating
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