gameCounter
will default to 0
, and the first game ID will be 0
. While this might not cause immediate, critical bugs within the current contract logic, it's a deviation from a common practice of starting IDs from 1
and reduces the explicitness of the code.gameCounter
to 0
in the constructor:Code suggestions or observations that do not pose a direct security risk.
Code suggestions or observations that do not pose a direct security risk.
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