The GetWeather.js file contains logic issues in the weather ID mapping, where any unmatched weather condition defaults to WINDY, potentially leading to incorrect weather representation for NFTs.
In GetWeather.js, the code uses a default fallback to WINDY (enum value 4) for any unmatched weather condition:
This is a known issue mentioned in the project documentation, but it could lead to incorrect weather representation for NFTs when the actual weather condition doesn't match any of the explicitly handled cases.
const Functions = {
makeHttpRequest: async (params) => {
if (params.url.includes("geo/1.0/zip")) {
return {
data: {
lat: 40.7128,
lon: -74.0060
}
};
} else if (params.url.includes("data/2.5/weather")) {
return {
data: {
weather: [
{
id: mockWeatherId
}
],
main: {
temp: 20
}
}
};
}
}
};
const getWeather = (args, secrets) => {
return new Promise(async (resolve) => {
try {
const geoCodingRequest = await Functions.makeHttpRequest({
url: "http://api.openweathermap.org/geo/1.0/zip",
method: "GET",
params: { zip: `${args[0]},${args[1]}`, appid: secrets.apiKey }
});
const weatherRequest = await Functions.makeHttpRequest({
url: "https://api.openweathermap.org/data/2.5/weather",
method: "GET",
params: {
lat: geoCodingRequest.data.lat,
lon: geoCodingRequest.data.lon,
appid: secrets.apiKey
}
});
const weather_id = weatherRequest.data.weather[0].id;
const weather_id_x = Math.floor(weather_id / 100);
let weather_enum;
if (weather_id_x === 2) weather_enum = 3;
else if (weather_id_x === 3 || weather_id_x === 5) weather_enum = 2;
else if (weather_id_x === 6) weather_enum = 5;
else if (weather_id === 800) weather_enum = 0;
else if (weather_id_x === 8) weather_enum = 1;
else weather_enum = 4;
resolve([weather_enum, Math.round(weatherRequest.data.main.temp)]);
} catch (error) {
resolve([0, 0]);
}
});
};
async function runTests() {
const args = ["10001", "US"];
const secrets = { apiKey: "mock_api_key" };
console.log("Testing Weather ID Mapping Issues:");
console.log("\nTest Case 1: Weather ID 701 (Mist)");
mockWeatherId = 701;
const result1 = await getWeather(args, secrets);
console.log(`Weather ID: ${mockWeatherId}, Mapped to enum: ${result1[0]} (${getWeatherName(result1[0])})`);
console.log(`Expected mapping: Atmosphere condition should map to CLOUDY (1) or have its own category`);
console.log(`Actual mapping: ${getWeatherName(result1[0])} (${result1[0]})`);
console.log(`Issue: Mist is mapped to WINDY instead of a more appropriate category`);
console.log("\nTest Case 2: Weather ID 762 (Volcanic Ash)");
mockWeatherId = 762;
const result2 = await getWeather(args, secrets);
console.log(`Weather ID: ${mockWeatherId}, Mapped to enum: ${result2[0]} (${getWeatherName(result2[0])})`);
console.log(`Expected mapping: Extreme condition should have its own category`);
console.log(`Actual mapping: ${getWeatherName(result2[0])} (${result2[0]})`);
console.log(`Issue: Volcanic ash is mapped to WINDY which is misleading`);
console.log("\nTest Case 3: Weather ID 781 (Tornado)");
mockWeatherId = 781;
const result3 = await getWeather(args, secrets);
console.log(`Weather ID: ${mockWeatherId}, Mapped to enum: ${result3[0]} (${getWeatherName(result3[0])})`);
console.log(`Expected mapping: Extreme condition should map to THUNDERSTORM (3) or have its own category`);
console.log(`Actual mapping: ${getWeatherName(result3[0])} (${result3[0]})`);
console.log(`Issue: Tornado is mapped to WINDY which understates the severity`);
console.log("\nTest Case 4: Weather ID 900 (Unknown extreme condition)");
mockWeatherId = 900;
const result4 = await getWeather(args, secrets);
console.log(`Weather ID: ${mockWeatherId}, Mapped to enum: ${result4[0]} (${getWeatherName(result4[0])})`);
console.log(`Expected mapping: Extreme condition should have appropriate mapping`);
console.log(`Actual mapping: ${getWeatherName(result4[0])} (${result4[0]})`);
console.log(`Issue: Unknown extreme condition is mapped to WINDY by default`);
}
function getWeatherName(enumValue) {
const weatherNames = ["SUNNY", "CLOUDY", "RAINY", "THUNDERSTORM", "WINDY", "SNOW"];
return weatherNames[enumValue] || "UNKNOWN";
}
runTests();
This PoC demonstrates how various weather conditions that don't fit into the explicitly handled cases are all defaulted to WINDY (enum value 4), which can lead to misleading or incorrect weather representation in the NFTs. For example:
Expand the weather condition mapping to cover more cases and provide more accurate representations:
Consider adding more weather states to the enum to better represent the full range of possible weather conditions.