Game parameters like gracePeriod
, initialClaimFee
, feeIncreasePercentage
, and platformFeePercentage
are adjustable by the owner to configure gameplay, with the expectation that they remain consistent during a round for fairness.
The owner can update these parameters at any time via functions like updateGracePeriod()
, and the changes take effect immediately, even mid-round, potentially altering the game’s outcome unfairly (e.g., shortening the grace period to favor the current king).
Likelihood:
This occurs when the owner decides to adjust parameters during an active game round, which depends on their discretion.
It’s less frequent unless the owner has a motive, such as being a player or colluding with one.
Impact:
Players face unfair conditions if rules change unexpectedly, potentially losing their chance to claim the throne or win the pot.
Trust in the game diminishes, deterring participation and affecting its reputation.
Make parameter changes apply only to the next round by using separate variables:
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