lastClaimTime
tracks the timestamp when someone last claimed the throne.
In the resetGame()
function, lastClaimTime
is updated even though no one is claiming the throne. This breaks the logic of tracking when the throne was actually claimed.
Likelihood:
Happens every time the game is reset, even when no claim occurs.
Impact:
Misleads the system about when the last claim actually happened.
Can affect grace period logic or any time-based condition that depends on lastClaimTime
.
This proves that lastClaimTime
was updated outside a claim action, which violates its intended meaning.
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