SNARKeling Treasure Hunt

First Flight #59
Beginner FriendlyGameFiFoundry
100 EXP
Submission Details
Impact: high
Likelihood: high

Invalid claimed check

Author Revealed upon completion

Root + Impact

Description

  • the claimed check depends on a immutable variable which has not been initialized

  • Instead of using the user-supplied treasureHash, it references an unrelated immutable variable _treasureHash

  • _treasureHash variable is not used anywhere, which means its value never changes. As a result, there are two possible scenarios:

    1. This check always fails, creating a risk of denial of service (DoS).

    2. This check always passes, creating a risk that the same treasure can be used repeatedly to claim rewards.

    In the second case, a user could find a single treasure and drain all rewards, instead of requiring all treasures to be found as intended

if (claimed[_treasureHash]) revert AlreadyClaimed(treasureHash);
_markClaimed(treasureHash);

Risk

Likelihood:

  • The vulnerability is highly likely to be triggered under normal usage conditions

Impact:

  • Incorrect claim validation

  • Allowing duplicate claims

  • once _treasureHash is marked as claimed ,All future claims will revert

Proof of Concept

function test_DrainFunds() public {
bytes memory fakeProof = "proof";
bytes32 treasure = keccak256("SAME");
for (uint i = 0; i < 10; i++) {
vm.prank(attacker);
hunt.claim(fakeProof, treasure, payable(address(uint160(i+1))));
}
}

Recommended Mitigation

- if (claimed[_treasureHash]) revert AlreadyClaimed(treasureHash);
+ - if (claimed[treasureHash]) revert AlreadyClaimed(treasureHash);

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