SNARKeling Treasure Hunt

First Flight #59
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100 EXP
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Submission Details
Severity: high
Valid

Duplicate Hash in Circuit — Treasure 9 Is Permanently Unclaimable, Hunt Cannot Complete

Duplicate Hash in Circuit — Treasure 9 Is Permanently Unclaimable, Hunt Cannot Complete

Root Cause + Impact

The Noir circuit's ALLOWED_TREASURE_HASHES array has identical values at indices [8] and [9]. Treasure 9's correct hash is replaced by a duplicate of treasure 10's hash. Treasure 9 can never be claimed, its finder loses their 10 ETH reward, and the hunt's normal completion path (withdraw()) is permanently blocked.

Description

  • The circuit should contain 10 unique Pedersen hashes corresponding to 10 unique treasure secrets. is_allowed() checks that a submitted treasure_hash matches one of these 10 hashes.

  • Indices [8] and [9] contain the same value. The correct hash for treasure 9 (from Deploy.s.sol:25) was replaced by treasure 10's hash. A participant who finds treasure 9 computes pedersen_hash([9]), but this hash is not in the allowed set, so is_allowed() returns false and proof generation fails.

// circuits/src/main.nr, lines 64-65
global ALLOWED_TREASURE_HASHES: [Field; 10] = [
// ... indices 0-7 are correct ...
@> -961435057317293580094826482786572873533235701183329831124091847635547871092, // index 8: WRONG — treasure 10's hash
@> -961435057317293580094826482786572873533235701183329831124091847635547871092 // index 9: treasure 10's hash (duplicate)
];
// Deploy.s.sol line 25 shows the correct hash for treasure 9:
// -4417726114039171734934559783368726413190541565291523767661452385022043124552

circuits/src/tests.nr:30 confirms the bug with generating secrets [1, 2, 3, 4, 5, 6, 7, 8, 10, 10] — treasure 9 is missing from the test fixture too.

Risk

Likelihood: Affects every attempt to claim treasure 9. The bug is baked into the compiled circuit; fixing it requires recompiling main.nr, regenerating Verifier.sol, pausing, calling updateVerifier(), and unpausing.

Impact:

  • Treasure 9's finder permanently loses 10 ETH with no recourse.

  • withdraw() requires claimsCount >= MAX_TREASURES (10), but at most 9 unique treasures can be claimed. The owner's normal end-of-hunt withdrawal path is permanently disabled and can only be worked around via pause() + emergencyWithdraw().

  • The hunt promises 10 treasures but only 9 are solvable — a core product guarantee is broken.

Proof of Concept

When the finder of treasure 9 runs nargo prove with treasure = 9, the circuit evaluates assert(is_allowed(pedersen_hash([9]))) on line 31. is_allowed() loops over the 10 allowed hashes; treasure 9's hash is nowhere in the set, so all 10 comparisons fail, the assert fails, and proof generation aborts before any on-chain interaction. No valid proof can ever be produced for treasure 9, so claim() cannot be called.

fn test_treasure_9_unclaimable() {
let treasure: Field = 9;
let treasure_hash = std::hash::pedersen_hash([treasure]);
// treasure_hash = -4417726114039171734934559783368726413190541565291523767661452385022043124552
// This value does NOT exist in ALLOWED_TREASURE_HASHES
assert(is_allowed(treasure_hash)); // FAILS — treasure 9 is unsolvable
}

Recommended Mitigation

Replace the duplicated entry at index [8] with treasure 9's correct hash, then recompile the circuit and redeploy the verifier via updateVerifier():

global ALLOWED_TREASURE_HASHES: [Field; 10] = [
// ... indices 0-7 unchanged ...
- -961435057317293580094826482786572873533235701183329831124091847635547871092,
+ -4417726114039171734934559783368726413190541565291523767661452385022043124552,
-961435057317293580094826482786572873533235701183329831124091847635547871092
];
Updates

Lead Judging Commences

s3mvl4d Lead Judge 18 days ago
Submission Judgement Published
Validated
Assigned finding tags:

unclaimable treasure / bricked withdraw path

The issue stems from a mismatch between the circuit and the contract’s economic assumptions: the Solidity contract is configured for `MAX_TREASURES = 10` and only allows the owner to call `withdraw()` once `claimsCount >= MAX_TREASURES`, while the Noir circuit’s baked-in `ALLOWED_TREASURE_HASHES` array does not actually contain ten distinct treasures because one hash is duplicated and another expected hash is missing. As a result, under the intended one-claim-per-treasure design described in the README, there are only nine uniquely claimable treasures even though the system is funded and accounted as if ten rewards can be legitimately redeemed. That creates two linked consequences from the same root cause: first, one treasure is effectively unclaimable because no valid proof can ever be generated for the missing allowed hash, and second, the normal “hunt over” withdrawal path becomes bricked because honest participants can never reach ten legitimate unique claims, leaving the post-hunt fund recovery logic via `withdraw` function permanently unreachable. The owner can still intervene through the emergency path.

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