The claim() function should mark each treasure as claimed only once.
But it checks claimed[_treasureHash] (always 0x0) instead of claimed[treasureHash] (the parameter), allowing repeated claims.
Likelihood:
An attacker with a valid proof can call claim() repeatedly with the same proof and treasureHash.
Each call succeeds because the duplicate check compares against the wrong key.
Impact:
Attacker can drain entire contract balance (100 ETH with 10 claims of 10 ETH each).
Contract cannot prevent legitimate users from claiming after funds are depleted.
In `claim()`, the guard uses `claimed[_treasureHash]`, where `_treasureHash` is an immutable state variable that is never initialized to the caller-supplied treasure identifier, while the contract later marks `claimed[treasureHash] = true` using the function argument instead. As a result, the duplicate-claim check and the state update are performed against different keys, which means a previously claimed treasure is not actually blocked from being claimed again with the same valid proof and `treasureHash`. This breaks a core invariant of the protocol described in the README, namely, that each treasure can only be redeemed once, and allows one valid treasure/proof pair to be reused to drain rewards repeatedly until either the `MAX_TREASURES` cap or the contract balance is exhausted.
The contest is live. Earn rewards by submitting a finding.
This is your time to appeal against judgements on your submissions.
Appeals are being carefully reviewed by our judges.