createContest() accepts both a rewards array (individual player allocations summing to the full prize pool) and a totalRewards scalar (the amount actually transferred into the pot by fundContest()). The two values are intended to be equal.
No check enforces sum(rewards) == totalRewards. In the underfunded case (sum(rewards) > totalRewards) the first claimants exhaust the balance and later claimants cannot claim, permanently losing their allocation. In the overfunded case (sum(rewards) < totalRewards) the surplus inflates remainingRewards, causing the manager cut and claimant bonus to be calculated on tokens that should never have been part of those distributions.
Likelihood:
Any manual configuration error where the rewards array and totalRewards are set independently (different spreadsheet cells, off-by-one in a script, decimal precision mismatch) produces this inconsistency silently at deployment.
The lack of any revert means misconfiguration goes undetected until players start claiming and either fail or receive unexpected amounts.
Impact:
Underfunded scenario: the last claimants in call order find the pot balance exhausted and cannot claim. Their allocation is not refunded — it flows into the close distribution as a fractional "remaining rewards" share rather than the full entitled amount, causing direct, irreversible token loss.
Overfunded scenario: the manager receives a cut on surplus tokens that were never part of the intended prize pool, and claimants receive a bonus inflated by the overcollection.
Place this test in test/ and run forge test --match-test testUnderfundedPotCausesClaimFailure. The test demonstrates that a Pot deployed with a totalRewards argument that doesn't match the sum of the rewards array causes claimCut() to revert for later claimants once the contract balance is exhausted. The ordering is enforced: player2 (1-token allocation) claims first and succeeds; player1 (5-token allocation) claims second and reverts because only 3 tokens remain in the pot.
Add a constructor-time validation that sums the rewards array and asserts it equals totalRewards, reverting deployment if the values are inconsistent.
## Description there are two major problems that comes with the way contests are created using the `ContestManager::createContest`. - using dynamic arrays for `players` and `rewards` leads to potential DoS for the `Pot::constructor`, this is possible if the arrays are too large therefore requiring too much gas - it is not safe to trust that `totalRewards` value supplied by the `manager` is accurate and that could lead to some players not being able to `claimCut` ## Vulnerability Details - If the array of `players` is very large, the `Pot::constructor` will revert because of too much `gas` required to run the for loop in the constructor. ```Solidity constructor(address[] memory players, uint256[] memory rewards, IERC20 token, uint256 totalRewards) { i_players = players; i_rewards = rewards; i_token = token; i_totalRewards = totalRewards; remainingRewards = totalRewards; i_deployedAt = block.timestamp; // i_token.transfer(address(this), i_totalRewards); @> for (uint256 i = 0; i < i_players.length; i++) { @> playersToRewards[i_players[i]] = i_rewards[i]; @> } } ``` - Another issue is that, if a `Pot` is created with a wrong `totalRewards` that for instance is less than the sum of the reward in the `rewards` array, then some players may never get to `claim` their rewards because the `Pot` will be underfunded by the `ContestManager::fundContest` function. ## PoC Here is a test for wrong `totalRewards` ```solidity function testSomePlayersCannotClaimCut() public mintAndApproveTokens { vm.startPrank(user); // manager creates pot with a wrong(smaller) totalRewards value- contest = ContestManager(conMan).createContest(players, rewards, IERC20(ERC20Mock(weth)), 6); ContestManager(conMan).fundContest(0); vm.stopPrank(); vm.startPrank(player1); Pot(contest).claimCut(); vm.stopPrank(); vm.startPrank(player2); // player 2 cannot claim cut because the pot is underfunded due to the wrong totalScore vm.expectRevert(); Pot(contest).claimCut(); vm.stopPrank(); } ``` ## Impact - Pot not created if large dynamic array of players and rewards is used - wrong totlRewards value leads to players inability to claim their cut ## Recommendations review the pot-creation design by, either using merkle tree to store the players and their rewards OR another solution is to use mapping to clearly map players to their reward and a special function to calculate the `totalRewards` each time a player is mapped to her reward. this `totalRewards` will be used later when claiming of rewards starts.
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