Puppy Raffle

AI First Flight #1
Beginner FriendlyFoundrySolidityNFT
EXP
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Submission Details
Severity: medium
Valid

[H-04] Denial of Service via Unbounded Loop in Duplicate Check

Root + Impact

Description

  • The enterRaffle() function uses nested loops O(n²) to check for duplicate players. As the player array grows, gas costs increase quadratically.

  • An attacker can enter many addresses cheaply at the start, making it prohibitively expensive for legitimate users to enter later.

// Root cause in the codebase with @> marks to highlight the relevant section
function enterRaffle(address[] memory newPlayers) public payable {
require(msg.value == entranceFee * newPlayers.length, "PuppyRaffle: Must send enough to enter raffle");
for (uint256 i = 0; i < newPlayers.length; i++) {
players.push(newPlayers[i]);
}
// Check for duplicates - O(n²) complexity
@> for (uint256 i = 0; i < players.length - 1; i++) {
@> for (uint256 j = i + 1; j < players.length; j++) {
require(players[i] != players[j], "PuppyRaffle: Duplicate player");
}
}
emit RaffleEnter(newPlayers);
}

Risk

Likelihood: High

  • Reason 1 // Attack is cheap to execute (only costs entrance fees which can be refunded)

  • Reason 2 // No barriers to entry for attacker

Impact: High

  • Impact 1 // Legitimate users cannot afford gas to enter raffle

  • Impact 2 // Raffle becomes unusable after threshold of entries

  • Impact 3 // Attacker can monopolize raffle with few actual participants

Proof of Concept

The following test demonstrates the quadratic gas increase as more players enter.

function testDOSUnboundedLoop() public {
// First batch: 100 players
address[] memory players1 = new address[](100);
for (uint256 i = 0; i < 100; i++) {
players1[i] = address(uint160(i + 1));
}
uint256 gasStart1 = gasleft();
puppyRaffle.enterRaffle{value: entranceFee * 100}(players1);
uint256 gasUsed1 = gasStart1 - gasleft();
// Second batch: 100 more players (total 200)
address[] memory players2 = new address[](100);
for (uint256 i = 0; i < 100; i++) {
players2[i] = address(uint160(i + 101));
}
uint256 gasStart2 = gasleft();
puppyRaffle.enterRaffle{value: entranceFee * 100}(players2);
uint256 gasUsed2 = gasStart2 - gasleft();
console.log("Gas for first 100 players:", gasUsed1);
console.log("Gas for second 100 players:", gasUsed2);
// Second batch uses significantly more gas due to O(n²) complexity
// The exact multiplier varies, but second batch should use more gas
assertTrue(
gasUsed2 > gasUsed1,
"Second batch should use more gas due to O(n^2) duplicate check"
);
}

Recommended Mitigation

Use a mapping to track entered players in O(1) time instead of nested loops.

+ mapping(address => bool) public hasEntered;
function enterRaffle(address[] memory newPlayers) public payable {
require(msg.value == entranceFee * newPlayers.length, "PuppyRaffle: Must send enough to enter raffle");
for (uint256 i = 0; i < newPlayers.length; i++) {
+ require(!hasEntered[newPlayers[i]], "PuppyRaffle: Duplicate player");
+ hasEntered[newPlayers[i]] = true;
players.push(newPlayers[i]);
}
- for (uint256 i = 0; i < players.length - 1; i++) {
- for (uint256 j = i + 1; j < players.length; j++) {
- require(players[i] != players[j], "PuppyRaffle: Duplicate player");
- }
- }
emit RaffleEnter(newPlayers);
}
Updates

Lead Judging Commences

ai-first-flight-judge Lead Judge about 2 hours ago
Submission Judgement Published
Validated
Assigned finding tags:

[M-01] `PuppyRaffle: enterRaffle` Use of gas extensive duplicate check leads to Denial of Service, making subsequent participants to spend much more gas than prev ones to enter

## Description `enterRaffle` function uses gas inefficient duplicate check that causes leads to Denial of Service, making subsequent participants to spend much more gas than previous users to enter. ## Vulnerability Details In the `enterRaffle` function, to check duplicates, it loops through the `players` array. As the `player` array grows, it will make more checks, which leads the later user to pay more gas than the earlier one. More users in the Raffle, more checks a user have to make leads to pay more gas. ## Impact As the arrays grows significantly over time, it will make the function unusable due to block gas limit. This is not a fair approach and lead to bad user experience. ## POC In existing test suit, add this test to see the difference b/w gas for users. once added run `forge test --match-test testEnterRaffleIsGasInefficient -vvvvv` in terminal. you will be able to see logs in terminal. ```solidity function testEnterRaffleIsGasInefficient() public { vm.startPrank(owner); vm.txGasPrice(1); /// First we enter 100 participants uint256 firstBatch = 100; address[] memory firstBatchPlayers = new address[](firstBatch); for(uint256 i = 0; i < firstBatchPlayers; i++) { firstBatch[i] = address(i); } uint256 gasStart = gasleft(); puppyRaffle.enterRaffle{value: entranceFee * firstBatch}(firstBatchPlayers); uint256 gasEnd = gasleft(); uint256 gasUsedForFirstBatch = (gasStart - gasEnd) * txPrice; console.log("Gas cost of the first 100 partipants is:", gasUsedForFirstBatch); /// Now we enter 100 more participants uint256 secondBatch = 200; address[] memory secondBatchPlayers = new address[](secondBatch); for(uint256 i = 100; i < secondBatchPlayers; i++) { secondBatch[i] = address(i); } gasStart = gasleft(); puppyRaffle.enterRaffle{value: entranceFee * secondBatch}(secondBatchPlayers); gasEnd = gasleft(); uint256 gasUsedForSecondBatch = (gasStart - gasEnd) * txPrice; console.log("Gas cost of the next 100 participant is:", gasUsedForSecondBatch); vm.stopPrank(owner); } ``` ## Recommendations Here are some of recommendations, any one of that can be used to mitigate this risk. 1. User a mapping to check duplicates. For this approach you to declare a variable `uint256 raffleID`, that way each raffle will have unique id. Add a mapping from player address to raffle id to keep of users for particular round. ```diff + uint256 public raffleID; + mapping (address => uint256) public usersToRaffleId; . . function enterRaffle(address[] memory newPlayers) public payable { require(msg.value == entranceFee * newPlayers.length, "PuppyRaffle: Must send enough to enter raffle"); for (uint256 i = 0; i < newPlayers.length; i++) { players.push(newPlayers[i]); + usersToRaffleId[newPlayers[i]] = true; } // Check for duplicates + for (uint256 i = 0; i < newPlayers.length; i++){ + require(usersToRaffleId[i] != raffleID, "PuppyRaffle: Already a participant"); - for (uint256 i = 0; i < players.length - 1; i++) { - for (uint256 j = i + 1; j < players.length; j++) { - require(players[i] != players[j], "PuppyRaffle: Duplicate player"); - } } emit RaffleEnter(newPlayers); } . . . function selectWinner() external { //Existing code + raffleID = raffleID + 1; } ``` 2. Allow duplicates participants, As technically you can't stop people participants more than once. As players can use new address to enter. ```solidity function enterRaffle(address[] memory newPlayers) public payable { require(msg.value == entranceFee * newPlayers.length, "PuppyRaffle: Must send enough to enter raffle"); for (uint256 i = 0; i < newPlayers.length; i++) { players.push(newPlayers[i]); } emit RaffleEnter(newPlayers); } ```

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