Puppy Raffle

AI First Flight #1
Beginner FriendlyFoundrySolidityNFT
EXP
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Submission Details
Severity: high
Valid

In `PuppyRaffle::selectWinner` we use a small value for collecting commissions - uint64, when there are more participants it will overflow.

In PuppyRaffle::selectWinner we use a small value for collecting commissions - uint64, when there are more participants it will overflow.

Description

When we calculate the participation fee, there will be an overflow. Because we are using a small uint.

function selectWinner() external {
require(
block.timestamp >= raffleStartTime + raffleDuration,
"PuppyRaffle: Raffle not over"
);
require(players.length >= 4, "PuppyRaffle: Need at least 4 players");
uint256 winnerIndex = uint256(
keccak256(
abi.encodePacked(msg.sender, block.timestamp, block.difficulty)
)
) % players.length;
address winner = players[winnerIndex];
uint256 totalAmountCollected = players.length * entranceFee;
uint256 prizePool = (totalAmountCollected * 80) / 100;
uint256 fee = (totalAmountCollected * 20) / 100;
@> totalFees = totalFees + uint64(fee);

Risk

There is a big risk that when the number of participants reaches N, there will be an overflow on this version of Solidity.


Proof of Concept

Recommended Mitigation

-uint64 public totalFees = 0;
+uint256 public totalFees = 0;
function selectWinner() external {
require(
block.timestamp >= raffleStartTime + raffleDuration,
"PuppyRaffle: Raffle not over"
);
require(players.length >= 4, "PuppyRaffle: Need at least 4 players");
uint256 winnerIndex = uint256(
keccak256(
abi.encodePacked(msg.sender, block.timestamp, block.difficulty)
)
) % players.length;
address winner = players[winnerIndex];
uint256 totalAmountCollected = players.length * entranceFee;
uint256 prizePool = (totalAmountCollected * 80) / 100;
uint256 fee = (totalAmountCollected * 20) / 100;
- totalFees = totalFees + uint64(fee);
+ totalFees += fee;
Updates

Lead Judging Commences

ai-first-flight-judge Lead Judge about 4 hours ago
Submission Judgement Published
Validated
Assigned finding tags:

[H-05] Typecasting from uint256 to uint64 in PuppyRaffle.selectWinner() May Lead to Overflow and Incorrect Fee Calculation

## Description ## Vulnerability Details The type conversion from uint256 to uint64 in the expression 'totalFees = totalFees + uint64(fee)' may potentially cause overflow problems if the 'fee' exceeds the maximum value that a uint64 can accommodate (2^64 - 1). ```javascript totalFees = totalFees + uint64(fee); ``` ## POC <details> <summary>Code</summary> ```javascript function testOverflow() public { uint256 initialBalance = address(puppyRaffle).balance; // This value is greater than the maximum value a uint64 can hold uint256 fee = 2**64; // Send ether to the contract (bool success, ) = address(puppyRaffle).call{value: fee}(""); assertTrue(success); uint256 finalBalance = address(puppyRaffle).balance; // Check if the contract's balance increased by the expected amount assertEq(finalBalance, initialBalance + fee); } ``` </details> In this test, assertTrue(success) checks if the ether was successfully sent to the contract, and assertEq(finalBalance, initialBalance + fee) checks if the contract's balance increased by the expected amount. If the balance didn't increase as expected, it could indicate an overflow. ## Impact This could consequently lead to inaccuracies in the computation of 'totalFees'. ## Recommendations To resolve this issue, you should change the data type of `totalFees` from `uint64` to `uint256`. This will prevent any potential overflow issues, as `uint256` can accommodate much larger numbers than `uint64`. Here's how you can do it: Change the declaration of `totalFees` from: ```javascript uint64 public totalFees = 0; ``` to: ```jasvascript uint256 public totalFees = 0; ``` And update the line where `totalFees` is updated from: ```diff - totalFees = totalFees + uint64(fee); + totalFees = totalFees + fee; ``` This way, you ensure that the data types are consistent and can handle the range of values that your contract may encounter.

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