Puppy Raffle

AI First Flight #1
Beginner FriendlyFoundrySolidityNFT
EXP
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Submission Details
Severity: medium
Valid

Looping through players array to check for duplicates in `PuppyRaffle::enterRaffle` is a potential denial of service(DOs) attack, incrementing gas costs for future entrants

Root + Impact

Description

Looping through players array to check for duplicates in PuppyRaffle::enterRaffle is a potential denial of service(DOs) attack, incrementing gas costs for future entrants.

The PupppyRaffle::enterRaffle function loops through the player array to check for duplicates. However, the longer the PuppyRaffle::players array is,the more checks a new player will have to make. This means the gas costs for players who enter right when the raffle starts will be dramaticaly lower that players who enter later.

//@audit
@> for (uint256 i = 0; i < players.length - 1; i++) {
for (uint256 j = i + 1; j < players.length; j++) {
require(players[i] != players[j], "PuppyRaffle: Duplicate player");
}
}

Risk

Impact:The gas cost for raffle entrants will greatly increase as more players enter, causing players to scramble to be one of the first players on the queue
. An attacker might fill up the PuppyRaffle::players array so other players can't enter, guaranteeing them the win.

Proof of Concept

If we have 2 sets of 100 players enter, the gas such will be as such:

  • 1st 100 player : 6503222

  • 2nd 100 players: 25516988

This more t han 3x more expnsive for the seond 100 players

POC Place the following test into `PuppyRaffleTest.t.sol`
function test_DosExploit() public {
vm.txGasPrice(1);
//Lets enter 100 players
uint256 numberOfPlayers = 100;
address[] memory players = new address[](numberOfPlayers);
for (uint256 i = 0; i < numberOfPlayers; i++) {
players[i] = address(i);
}
uint256 gasStart = gasleft();
puppyRaffle.enterRaffle{value: entranceFee * numberOfPlayers}(players);
uint256 gasEnd = gasleft();
uint256 gasUsed = (gasStart - gasEnd) * tx.gasprice;
console2.log("Gas used first time:", gasUsed);
address[] memory playersTwo = new address[](numberOfPlayers);
for (uint256 i = 0; i < numberOfPlayers; i++) {
playersTwo[i] = address(i + numberOfPlayers);
}
puppyRaffle.enterRaffle{value: entranceFee * numberOfPlayers}(playersTwo);
uint256 gasEndTwo = gasleft();
uint256 gasUsedTwo = (gasStart - gasEndTwo) * tx.gasprice;
console2.log("Gas used second time:", gasUsedTwo);
assert(gasUsed < gasUsedTwo);
}

Recommended Mitigation

Recommended Mitigation: There are a few recommendations:

  1. Consider allowing duplicates. Users can make new wallet address anyways, so a duplicate doesn't prevent the same person from entering with different wallets.

  2. Consider using a mapping to check for duplicates. This would allow constant time lookup wether a user has already entered

+ mapping (address => uint256) public addressToRaffleId;
+ uint256 public raffleId = 0;
function enterRaffle(address [] memory newPlayers) public payable{
require(msg.value == entranceFee * newPlayers.length, "PuppyRaffle: Must send enough to enter raffle");
for (uint256 i = 0; i < newPlayers.length; i++){
players.push(newPlayers[i]);
+ addressToRaffleId[newPlayers[i]] = raffleId
}
- //Check for duplicates
+ //Check for duplicates only from the new players
+ for(uint256 i = 0; i < newPlayers.length; i++){
+ require(addressToRaffleId[newPlayers[i]] != raffleId, "PuppyRaffle: Duplicate Player");
}
- for (uint256 i = 0; i < players.length - 1; i++) {
- for (uint256 j = i + 1; j < players.length; j++) {
- require(players[i] != players[j], "PuppyRaffle: Duplicate player");
- }
- }
emit RaffleEnter(newPlayers);
}

Alternatively, you could use OpenZeppelin's EnumerableSet Library

Updates

Lead Judging Commences

ai-first-flight-judge Lead Judge about 3 hours ago
Submission Judgement Published
Validated
Assigned finding tags:

[M-01] `PuppyRaffle: enterRaffle` Use of gas extensive duplicate check leads to Denial of Service, making subsequent participants to spend much more gas than prev ones to enter

## Description `enterRaffle` function uses gas inefficient duplicate check that causes leads to Denial of Service, making subsequent participants to spend much more gas than previous users to enter. ## Vulnerability Details In the `enterRaffle` function, to check duplicates, it loops through the `players` array. As the `player` array grows, it will make more checks, which leads the later user to pay more gas than the earlier one. More users in the Raffle, more checks a user have to make leads to pay more gas. ## Impact As the arrays grows significantly over time, it will make the function unusable due to block gas limit. This is not a fair approach and lead to bad user experience. ## POC In existing test suit, add this test to see the difference b/w gas for users. once added run `forge test --match-test testEnterRaffleIsGasInefficient -vvvvv` in terminal. you will be able to see logs in terminal. ```solidity function testEnterRaffleIsGasInefficient() public { vm.startPrank(owner); vm.txGasPrice(1); /// First we enter 100 participants uint256 firstBatch = 100; address[] memory firstBatchPlayers = new address[](firstBatch); for(uint256 i = 0; i < firstBatchPlayers; i++) { firstBatch[i] = address(i); } uint256 gasStart = gasleft(); puppyRaffle.enterRaffle{value: entranceFee * firstBatch}(firstBatchPlayers); uint256 gasEnd = gasleft(); uint256 gasUsedForFirstBatch = (gasStart - gasEnd) * txPrice; console.log("Gas cost of the first 100 partipants is:", gasUsedForFirstBatch); /// Now we enter 100 more participants uint256 secondBatch = 200; address[] memory secondBatchPlayers = new address[](secondBatch); for(uint256 i = 100; i < secondBatchPlayers; i++) { secondBatch[i] = address(i); } gasStart = gasleft(); puppyRaffle.enterRaffle{value: entranceFee * secondBatch}(secondBatchPlayers); gasEnd = gasleft(); uint256 gasUsedForSecondBatch = (gasStart - gasEnd) * txPrice; console.log("Gas cost of the next 100 participant is:", gasUsedForSecondBatch); vm.stopPrank(owner); } ``` ## Recommendations Here are some of recommendations, any one of that can be used to mitigate this risk. 1. User a mapping to check duplicates. For this approach you to declare a variable `uint256 raffleID`, that way each raffle will have unique id. Add a mapping from player address to raffle id to keep of users for particular round. ```diff + uint256 public raffleID; + mapping (address => uint256) public usersToRaffleId; . . function enterRaffle(address[] memory newPlayers) public payable { require(msg.value == entranceFee * newPlayers.length, "PuppyRaffle: Must send enough to enter raffle"); for (uint256 i = 0; i < newPlayers.length; i++) { players.push(newPlayers[i]); + usersToRaffleId[newPlayers[i]] = true; } // Check for duplicates + for (uint256 i = 0; i < newPlayers.length; i++){ + require(usersToRaffleId[i] != raffleID, "PuppyRaffle: Already a participant"); - for (uint256 i = 0; i < players.length - 1; i++) { - for (uint256 j = i + 1; j < players.length; j++) { - require(players[i] != players[j], "PuppyRaffle: Duplicate player"); - } } emit RaffleEnter(newPlayers); } . . . function selectWinner() external { //Existing code + raffleID = raffleID + 1; } ``` 2. Allow duplicates participants, As technically you can't stop people participants more than once. As players can use new address to enter. ```solidity function enterRaffle(address[] memory newPlayers) public payable { require(msg.value == entranceFee * newPlayers.length, "PuppyRaffle: Must send enough to enter raffle"); for (uint256 i = 0; i < newPlayers.length; i++) { players.push(newPlayers[i]); } emit RaffleEnter(newPlayers); } ```

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