An attacker can enter the raffle multiple times (using different addresses) and then call refund() on all but one entry. This leaves the players array with many address(0) slots. When selectWinner() is called, there's a high probability of hitting a zero address, burning the prize pool and minting NFT to zero address. The attacker can repeat this to grief the protocol.
Likelihood:
Easy to execute - attacker just needs to enter and refund
Low cost to attacker (only gas fees)
Impact:
Prize pool burned repeatedly
NFTs minted to zero address
Protocol becomes unreliable
Honest players lose funds
## Description In the `selectWinner` function, when a player has refunded and their address is replaced with address(0), the prize money may be sent to address(0), resulting in fund loss. ## Vulnerability Details In the `refund` function if a user wants to refund his money then he will be given his money back and his address in the array will be replaced with `address(0)`. So lets say `Alice` entered in the raffle and later decided to refund her money then her address in the `player` array will be replaced with `address(0)`. And lets consider that her index in the array is `7th` so currently there is `address(0)` at `7th index`, so when `selectWinner` function will be called there isn't any kind of check that this 7th index can't be the winner so if this `7th` index will be declared as winner then all the prize will be sent to him which will actually lost as it will be sent to `address(0)` ## Impact Loss of funds if they are sent to address(0), posing a financial risk. ## Recommendations Implement additional checks in the `selectWinner` function to ensure that prize money is not sent to `address(0)`
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