Description: The ERC20.transfer()
and ERC20.transferFrom()
functions return a boolean value indicating success. This parameter needs to be checked for success. The Cred token might not revert if the transfer failed but return false instead.
In the RapBattle::goOnStageOrBattle
function;
function goOnStageOrBattle(uint256 _tokenId, uint256 _credBet) external {
if (defender == address(0)) {
defender = msg.sender;
defenderBet = _credBet;
defenderTokenId = _tokenId;
emit OnStage(msg.sender, _tokenId, _credBet);
oneShotNft.transferFrom(msg.sender, address(this), _tokenId);
@> credToken.transferFrom(msg.sender, address(this), _credBet);
} else {
_battle(_tokenId, _credBet);
}
}
In the RapBattle::_battle
function;
function _battle(uint256 _tokenId, uint256 _credBet) internal {
address _defender = defender;
require(defenderBet == _credBet, "RapBattle: Bet amounts do not match");
uint256 defenderRapperSkill = getRapperSkill(defenderTokenId);
uint256 challengerRapperSkill = getRapperSkill(_tokenId);
uint256 totalBattleSkill = defenderRapperSkill + challengerRapperSkill;
uint256 totalPrize = defenderBet + _credBet;
uint256 random =
uint256(keccak256(abi.encodePacked(block.timestamp, block.prevrandao, msg.sender))) % totalBattleSkill;
defender = address(0);
emit Battle(msg.sender, _tokenId, random < defenderRapperSkill ? _defender : msg.sender);
if (random <= defenderRapperSkill) {
@> credToken.transfer(_defender, defenderBet);
@> credToken.transferFrom(msg.sender, _defender, _credBet);
} else {
@> credToken.transfer(msg.sender, _credBet);
}
totalPrize = 0;
oneShotNft.transferFrom(address(this), _defender, defenderTokenId);
}
Impact: If the Cred token doesnt actually perform the transfer and return false, this is still counted as a correct transfer thus making the token unusable in the contract since it may revert the transaction because of the missing return value.
Recommended Mitigation: Recommend using OpenZeppelin's SafeERC20 versions with the safeTransfer and safeTransferFrom functions that handle the return value check.
function _battle(uint256 _tokenId, uint256 _credBet) internal {
address _defender = defender;
require(defenderBet == _credBet, "RapBattle: Bet amounts do not match");
uint256 defenderRapperSkill = getRapperSkill(defenderTokenId);
uint256 challengerRapperSkill = getRapperSkill(_tokenId);
uint256 totalBattleSkill = defenderRapperSkill + challengerRapperSkill;
uint256 totalPrize = defenderBet + _credBet;
uint256 random =
uint256(keccak256(abi.encodePacked(block.timestamp, block.prevrandao, msg.sender))) % totalBattleSkill;
defender = address(0);
emit Battle(msg.sender, _tokenId, random < defenderRapperSkill ? _defender : msg.sender);
if (random <= defenderRapperSkill) {
- credToken.transfer(_defender, defenderBet);
- credToken.transferFrom(msg.sender, _defender, _credBet);
+ credToken.safeTransfer(_defender, defenderBet);
+ credToken.safeTransferFrom(msg.sender, _defender, _credBet);
} else {
- credToken.transfer(msg.sender, _credBet);
+ credToken.safeTransfer(msg.sender, _credBet);
}
totalPrize = 0;
oneShotNft.transferFrom(address(this), _defender, defenderTokenId);
}
unction goOnStageOrBattle(uint256 _tokenId, uint256 _credBet) external {
if (defender == address(0)) {
defender = msg.sender;
defenderBet = _credBet;
defenderTokenId = _tokenId;
emit OnStage(msg.sender, _tokenId, _credBet);
oneShotNft.transferFrom(msg.sender, address(this), _tokenId);
- credToken.transferFrom(msg.sender, address(this), _credBet);
+ credToken.safeTransferFrom(msg.sender, address(this), _credBet);
} else {
_battle(_tokenId, _credBet);
}
}