If a GangMember is found to be Malicious then godFather should be able to remove them from them by calling a function
Malicous gangmembers cannot be removed unless they themselves quit.
User joins the gang with godFather's approval
User tries to be Malicious and everyone know that
Now there is no way to remove the GangMember unless they quit themselves.
Adding a new function Laundrette::removeFromGang with the isGodFather modifier to the Laundrette.sol will ensure that godFather can remove Malicious GangMembers.
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