The ScoreBoard::getPlayerScore
function should give the number of points made by each players prediction. If a player gets the prediction right, the player gets 2 points but if the player gets the prediction wrong the player gets -1 point. The points determine the sharing formula for each player that makes prediction. Hence The ScoreBoard::getPlayerScore
function makes it impossible for the protocol to determine each player's point.
There must be a return score
statement in the ScoreBoard::getPlayerScore
function to get players prediction points.
There would be no reward for players that got their predictions right, making them be in the same position as player that got their predictions wrong (negative points).
manual review
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