Mystery Box

First Flight #25
Beginner FriendlyFoundry
100 EXP
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Submission Details
Severity: low
Valid

`MysteryBox::openBox` some rewards is not match constrctor, make user confusing which reward is correct

Summary

There are some rewards default sets in contractor function, and inside openBox function, value of rewards are not the same.

Vulnerability Details

constructor() payable {
owner = msg.sender;
boxPrice = 0.1 ether;
require(msg.value >= SEEDVALUE, "Incorrect ETH sent");
// Initialize with some default rewards
rewardPool.push(Reward("Gold Coin", 0.5 ether));
rewardPool.push(Reward("Silver Coin", 0.25 ether));
rewardPool.push(Reward("Bronze Coin", 0.1 ether));
rewardPool.push(Reward("Coal", 0 ether));
}
// inside openBox function
if (randomValue < 75) {
// 75% chance to get Coal (0-74)
rewardsOwned[msg.sender].push(Reward("Coal", 0 ether));
} else if (randomValue < 95) {
// 20% chance to get Bronze Coin (75-94)
rewardsOwned[msg.sender].push(Reward("Bronze Coin", 0.1 ether));
} else if (randomValue < 99) {
// 4% chance to get Silver Coin (95-98)
rewardsOwned[msg.sender].push(Reward("Silver Coin", 0.5 ether));
} else {
// 1% chance to get Gold Coin (99)
rewardsOwned[msg.sender].push(Reward("Gold Coin", 1 ether));
}

Impact

Make user confuse which value is correct, make them get more or get less money than they expected.

Tools Used

manual review

Recommendations

Consider using the constant/variables to replace the literal/magic number. It can make code much easier to read and make sure they stay the same value.

Updates

Appeal created

inallhonesty Lead Judge about 1 year ago
Submission Judgement Published
Validated
Assigned finding tags:

The rewards in constructor are different from the rewards in openBox

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