userBalances
Is Never Updated – Matching Rewards Are Always Zero
Description:
The userBalances
mapping is never updated anywhere in the contract, meaning all balances remain at 0
, and matchRewards
will always compute a totalRewards
of 0
.
Impact:
Users never receive any rewards since userBalances[from]
and userBalances[to]
are always 0
.
The matchRewards
function becomes useless because it only distributes rewards that don’t exist.
Total fees (totalFees
) will always be 0
, making withdrawFees
ineffective.
Proof of Concept:
Nowhere in the contract is userBalances[msg.sender]
updated.
The likeUser
function receives ETH, but it doesn’t store it in userBalances
.
When matchRewards
is called, userBalances[from]
and userBalances[to]
will always be 0
.
function matchRewards(address from, address to) internal {
uint256 matchUserOne = userBalances[from];
uint256 matchUserTwo = userBalances[to];
userBalances[from] = 0;
userBalances[to] = 0;
uint256 totalRewards = matchUserOne + matchUserTwo;
uint256 matchingFees = (totalRewards * FIXEDFEE) / 100;
uint256 rewards = totalRewards - matchingFees;
totalFees += matchingFees;
MultiSigWallet multiSigWallet = new MultiSigWallet(from, to);
(bool success,) = payable(address(multiSigWallet)).call{value: rewards}("");
require(success, "Transfer failed");
}
Recommended Mitigation:
When a user likes another user, store their sent ETH in userBalances[msg.sender]
.
✅ Fixed Code:
function likeUser(address liked) external payable {
require(msg.value >= 1 ether, "Must send at least 1 ETH");
require(!likes[msg.sender][liked], "Already liked");
require(msg.sender != liked, "Cannot like yourself");
require(profileNFT.profileToToken(msg.sender) != 0, "Must have a profile NFT");
require(profileNFT.profileToToken(liked) != 0, "Liked user must have a profile NFT");
likes[msg.sender][liked] = true;
emit Liked(msg.sender, liked);
userBalances[msg.sender] += msg.value;
if (msg.value > 1 ether) {
(bool success,) = payable(msg.sender).call{value: msg.value - 1 ether}("");
require(success, "Refund failed");
}
if (likes[liked][msg.sender]) {
matches[msg.sender].push(liked);
matches[liked].push(msg.sender);
emit Matched(msg.sender, liked);
matchRewards(liked, msg.sender);
}
}