Normal: After a player refunds, the players[] array should shrink so that selectWinner() calculates the prize pool based on actual remaining players.
Bug: refund() sets players[playerIndex] = address(0) — the array length stays the same. When selectWinner() runs, prizePool = (players.length * entranceFee * 80) / 100 still counts refunded players. The contract no longer holds enough ETH to pay the calculated prize pool, so winner.call{value: prizePool} reverts. Prize distribution fails, and funds are locked.
Likelihood:
Any refund triggers the condition — players.length stays the same while contract balance decreases
No attacker needed — normal protocol usage (players refunding before raffle ends) triggers it
With more refunds, the gap between calculated prizePool and actual balance widens
Impact:
selectWinner() reverts when the contract can't pay the calculated prize pool — prize distribution fails
All remaining funds are locked — no winner, no fee withdrawal
Core protocol functionality (selecting a winner) is permanently broken once refunds occur
4 players enter (4 ETH total). 1 player refunds. Array has 1 address(0) hole + 3 active players = length 4.
totalAmountCollected = 4 * 1 ETH = 4 ETH
prizePool = (4 * 80) / 100 = 3.2 ETH
Contract actual balance = 3 ETH (1 ETH refunded)
winner.call{value: 3.2 ETH}() → reverts (insufficient balance)
Run with:
Use swap-and-pop to remove refunded players, keeping players.length accurate:
## Description `PuppyRaffle::refund` is supposed to refund a player and remove him from the current players. But instead, it replaces his index value with address(0) which is considered a valid value by solidity. This can cause a lot issues because the players array length is unchanged and address(0) is now considered a player. ## Vulnerability Details ```javascript players[playerIndex] = address(0); @> uint256 totalAmountCollected = players.length * entranceFee; (bool success,) = winner.call{value: prizePool}(""); require(success, "PuppyRaffle: Failed to send prize pool to winner"); _safeMint(winner, tokenId); ``` If a player refunds his position, the function `PuppyRaffle::selectWinner` will always revert. Because more than likely the following call will not work because the `prizePool` is based on a amount calculated by considering that that no player has refunded his position and exit the lottery. And it will try to send more tokens that what the contract has : ```javascript uint256 totalAmountCollected = players.length * entranceFee; uint256 prizePool = (totalAmountCollected * 80) / 100; (bool success,) = winner.call{value: prizePool}(""); require(success, "PuppyRaffle: Failed to send prize pool to winner"); ``` However, even if this calls passes for some reason (maby there are more native tokens that what the players have sent or because of the 80% ...). The call will thankfully still fail because of the following line is minting to the zero address is not allowed. ```javascript _safeMint(winner, tokenId); ``` ## Impact The lottery is stoped, any call to the function `PuppyRaffle::selectWinner`will revert. There is no actual loss of funds for users as they can always refund and get their tokens back. However, the protocol is shut down and will lose all it's customers. A core functionality is exposed. Impact is high ### Proof of concept To execute this test : forge test --mt testWinnerSelectionRevertsAfterExit -vvvv ```javascript function testWinnerSelectionRevertsAfterExit() public playersEntered { vm.warp(block.timestamp + duration + 1); vm.roll(block.number + 1); // There are four winners. Winner is last slot vm.prank(playerFour); puppyRaffle.refund(3); // reverts because out of Funds vm.expectRevert(); puppyRaffle.selectWinner(); vm.deal(address(puppyRaffle), 10 ether); vm.expectRevert("ERC721: mint to the zero address"); puppyRaffle.selectWinner(); } ``` ## Recommendations Delete the player index that has refunded. ```diff - players[playerIndex] = address(0); + players[playerIndex] = players[players.length - 1]; + players.pop() ```
The contest is live. Earn rewards by submitting a finding.
Submissions are being reviewed by our AI judge. Results will be available in a few minutes.
View all submissionsThe contest is complete and the rewards are being distributed.